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Ticket Summary Owner Type Priority Milestone Component
#1 test somebody defect major component1
#2 r28 armsolar and corsolar yardmaps allow units to pass through closed solars Deadnight Warrior defect major component1
#3 all subs minwaterdepth broken (test on therockfinal) somebody defect major component1
#4 unit_commando_watch and unit_no_land_damage gadgets broken somebody defect critical component1
#6 Core AK script broken somebody defect critical component1
#7 modinfo.lua contains wrong version somebody defect major component1
#8 Commander ends nodraw doesnt work somebody defect major component1
#9 make svn version public avaiable somebody enhancement major component1
#10 luarules/gadgets/lups_shockwaves.lua somebody defect trivial component1
#11 lua error in gamedata/sounds.lua (BA 7.40) somebody defect major component1
#12 Panther cannot hit closed packO somebody defect major component1
#14 Broken dooomsday's machine anim somebody defect trivial component1
#18 Per piece colvols on vulcan dont work somebody defect minor component1
#19 vipers immune to beamlaser somebody defect major component1
#20 torps target and hit hovers somebody defect major component1
#21 Fix turninplace for vecs somebody defect major component1
#22 carriers assist building somebody defect major component1
#23 change toAirWeapon to onlytargetcategory=VTOL somebody defect major component1
#24 Subs clip terrain in low depths somebody defect major component1
#25 Building structures inside labs causes launching of units when complete. somebody defect major component1
#26 Targeting bugs with Spring 86.0 somebody defect major component1
#28 Vulcan EMP doesnt work right. somebody defect major component1
#29 AK model somebody task minor component1
#30 Running BAR on highest settings somebody defect major component1
#32 Air transports struggle picking up units somebody defect minor component1
#33 coraak.cob script is bad somebody defect major component1
#34 Gimp (coramph.bos) script is bad too somebody defect major component1
#35 Screamer.lua script is buggy somebody defect major component1
#36 Karganeth (corkarg) needs a script somebody defect major component1
#37 crash when an unrendered BAR unit becomes rendered somebody defect major component1
#38 prevent draw does not work somebody defect major component1
#39 BAR - T3 Size issues somebody defect minor BAR
#40 T2 Kbot lab closes after each built unit even if there is a queue somebody defect minor component1
#42 Hard to distinguish between certain units beherith defect blocker BAR Beta release BAR
#45 BAR - Lasers don't hit Com 100% of the time somebody defect major component1
#46 Inefficient Screamers somebody defect minor component1
#48 Initial queue does not orientate buildings to face center of map somebody enhancement minor component1
#50 solars hitvolume is much lower then the model appears somebody defect major component1
#51 thud's model somebody defect major component1
#53 T1/T2 cons too similar somebody defect minor component1
#54 Buzzsaw sometimes won't fire over a small hill somebody defect minor component1
#55 BAR - Toaster (heavy plasma cannon (T2 guardian)) animation bug somebody defect minor BAR
#56 crash with kargs somebody defect major component1
#57 Fake Desync issue somebody defect critical component1
#58 BAR - res bar movement somebody enhancement trivial component1
#59 invalid yardmaps somebody defect major component1
#60 trac isn't configured somebody defect major component1
#61 BAR - tremor model size somebody defect major component1
#62 roost asteroid visuals are not working as it should somebody defect minor BAR
#63 BAR - corgant is too small somebody defect major BAR
#64 Normal mapping is unavailabe on cloakable units somebody defect minor component1
#66 New player midgame join bug w COOP somebody defect major component1
#67 Core storm animation sometimes stop somebody defect minor component1
#68 when i edit maps with springmapedit they go blocky on only a short zoom out somebody defect trivial component1
#69 BAR - 'control tower' building for missions somebody task minor component1
#70 feature map needing colour conversion white -> blue somebody task minor component1
#71 Customformations2 doesnt work somebody defect major component1
#72 Fake sync errors in BA SVN version somebody defect major component1
#73 BAR - make icons for the chickens somebody enhancement major component1
#74 Commblast in air does full damage - details inside :D somebody defect major component1
#76 Technology's Solution for Writing Problems somebody defect minor component1
#77 7.70 crashes on Tera server - demos + battlelog somebody defect major component1
#79 Dive some air units after destroying somebody defect minor component1
#80 BAR missing model in weapon def error somebody defect major component1
#81 todo for 90 somebody defect major component1
#82 map for behe wm somebody enhancement major component1
#83 some sea geatures somebody defect major component1
#85 BAR - arm atlas somebody enhancement major component1
#86 Problems with Air Repair Pad somebody defect major component1
#87 mission to test reclaiming crashing bombers somebody defect major component1
#88 turninplace is fucked! somebody defect critical component1
#91 liche problems somebody defect major component1
#92 investigate wether f3 works somebody defect major component1
#95 Erratic T2 Airtransport behaviour somebody defect major component1
#96 reduce wrecks radius somebody defect major component1
#98 normal mapping broken with spring-git somebody defect major component1
#101 units shot down in trans causes a crash in unit_crashing_aircraft somebody defect critical component1
#102 Shields have an attack button somebody defect major component1
#103 coop mode spams lua errors somebody defect critical component1
#104 Notes from spring-91.0.1-405-gd2365f9 testing somebody defect major component1
#105 Beherith, merge the projectile lights widget from XTA into BA somebody task minor component1
#106 For 0.92: replace ellipsoid (& cyclinder with non-circular crossections) collisionvolumes somebody defect critical component1
#108 airlabs delay (0.92 testing) somebody defect major component1
#109 units don't die when trans dies (spring 0.92 testing) somebody defect major component1
#110 default collision volumes are too big in 092 Bluestone defect critical component1
#112 Invulnerable aircrafts #2 somebody defect major component1
#113 decoy com explosion is tiny somebody defect minor component1
#114 waits for turn is default now somebody defect major component1
#115 some new colvols are too low for dgun somebody defect major component1
#116 When spectating, in specfullview you still see all players cursor position. somebody defect minor component1
#117 Sharks Teeth Don't Float somebody defect minor component1
#118 comms dying in transports dont leave wrecks somebody defect major component1
#120 test if commando hotfix can be removed somebody defect minor component1
#121 Implement Weapon Impulse Handling in lua somebody task major component1
#123 Commander keeps dgunning if a move order is give while aiming somebody defect major component1
#125 armbrtha has part of its hitbox in the wrong place. somebody defect major component1
#126 mines block allied units somebody defect major component1
#127 another liche bug somebody defect major component1
#129 overcraft take see-mine into account to compute their pathing and avoid them. somebody defect minor component1
#130 overcraft take see-mine into account to compute their pathing and avoid them. somebody defect minor component1
#131 when a player quits FFA to rejoin, or he crashes, he die and all his units are transform to metal somebody defect minor component1
#132 [incl. code] hax fix somebody enhancement critical component1
#133 give indication on cursor when a unit isn't able to fire at something within 'range' because of e.g. a hill somebody enhancement major component1
#134 Unit_healthbar no longer show reload bar for shield in 92 somebody defect major component1
#136 BA logo for floris somebody defect major component1
#137 commando bugs somebody defect major component1
#166 /bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be swapped somebody defect critical component1
#167 redconsole needs lua fix somebody defect major component1
#315 comcounter gui is broken somebody defect major component1
#316 lockcamera has a bug with fps mode somebody defect major component1
#317 more colvols somebody defect critical component1
#318 implement keybindings for snd_volume_osd.lua (see [979]) somebody defect major component1
#319 check colvols for buildings too somebody defect major component1
#320 make context build remember its unit (?) somebody defect minor component1
#321 customformations line draws slightly out of place somebody defect minor component1
#322 unit script bugs somebody defect major component1
#323 lua error in mex upgrader somebody defect major component1
#324 comcounter places too many markers somebody defect major component1
#325 comgate has a loltastic bug somebody defect major component1
#326 enemy spotter rings are not visible on some maps somebody defect major component1
#327 All UnitPreDamaged callins need to be updated somebody defect major component1
#328 make mod option for game_no_close_spawn somebody defect major component1
#330 coop mode and !joinas aren't compatible somebody defect major BA trunk
#331 test what causes com counter to miscount somebody defect major component1
#332 unit initial queue gives a lua error in singeplayer mode somebody defect minor component1
#335 check pushing behaviour with 94.0 somebody defect major component1
#336 hotkey "z" don't switches to metal view in initial queue widget somebody defect major component1
#338 don't implement mo_prevent_close_spawn if map is too small somebody defect major component1
#340 adv_unit_marker marks too much stuff somebody defect major component1
#341 adv player list doesnt display correct faction if you choose ingame somebody defect major component1
#342 test [1032] and add modoption somebody defect critical component1
#343 Deactivate /info when advplayerlist is switched on somebody defect major component1
#345 unit scripts folder lua error somebody defect major component1
#347 custom formations stipple effect could be improved alot somebody enhancement major component1
#349 spectators are the wrong colour in lockcamera menu somebody defect major component1
#352 can't set waypoint for amphibous complex somebody defect major component1
#354 TRAC - could use component field on trac to differentiate BA/BAR/lua/etc bugs somebody enhancement major component2
#355 shrink cf2 circles slightly on zoom out somebody defect major component1
#356 ally cursors breaks in specfullview somebody defect major component1
#357 huge radar dots sometimes appear for units inside ground transports somebody defect major component1
#358 idlebuilders widget is very ugly somebody defect major component1
#359 smart area reclaim loads itself fully when spectating somebody defect minor component1
#361 advplayerlist doesn't save some of its settings somebody defect major component1
#362 Moving parts of pause widget don't work eith 94.1.1-463 somebody defect major component1
#363 luathreading environment seems set wrong somebody defect critical component1
#364 check luathreadingmodel for 95.0 somebody defect critical component1
#365 CCEG error with 94.1.1-463 and ba-svn somebody defect major component1
#366 screamer/merc doesnt fire in 94.1.1-413 somebody defect major component1
#367 autotransport widget should not pick up scouts somebody defect major component1
#369 com warning siren is unreliable somebody defect major component1
#370 make icon for ground aa somebody defect major component1
#371 BAR - some missing files for ui somebody defect major component1
#372 BAR - transport ai thinks its an 'unsupported game' somebody defect major component1
#373 BAR - Mising units somebody defect major component1
#374 BAR - map tesselating can't handle some maps somebody defect major component1
#375 BAR - some things to push from BA repo somebody defect major component1
#376 BAR: more missing units somebody defect major component1
#377 context build bug with dragons eyes over water somebody defect major component1
#378 BAR: some UI issues somebody defect major component1
#379 BAR Chili: cant give orders on minimap somebody defect major component1
#380 BAR: lua error beherith defect major component1
#383 BAR: escape doesn't cancel order Funkencool defect major component1
#384 BAR: vanishing menu buttons somebody defect major Chili
#386 BAR: unit info on mouseover needs a delay Funkencool defect major Chili
#387 crawling bombs have a huge seismic signature somebody defect major component1
#389 BAR: starting faction markers that appear on map are rendered on top of units somebody defect major component1
#390 BAR: e/m bars give wrong info Funkencool defect major Chili
#391 BAR: menu changes after giving a build order somebody defect major Chili
#392 BAR: No unit tooltip appears to show how much e/m is being used, etc Funkencool defect major Chili
#393 BAR: Nano is missing repair action somebody defect major component1
#394 BAR: text in chat console is missing colour somebody defect major BAR
#395 BAR: labs don't display their buildqueue somebody defect major component1
#396 New chili cursors make cursors invisible when UI is hidden with f5 defect minor Chili
#397 BA Chicken : Request of BA 7.76 dependency - Errors report defect major BA trunk
#400 waypoint dragger caused engine to crash when exotic mouse buttons are pressed defect major BA trunk
#402 Floating HLT is still old model defect minor BAR
#404 Floating Flakker skript causes hang/crash defect major BA trunk
#405 ARM t1 ConShip; some door-wheels move, some don't defect minor BA trunk
#406 colvols (in BA) for and armclaw cormaw don't get hit by some weapons defect major BA trunk
#407 implement /take2 [playerid] into advplayerlist to match cmd_imd_players Bluestone defect major BA trunk
#408 fix awards gadget error when unit is shared to non-human team (line 108) BLuestone defect major BA trunk
#410 nano turrents don't work defect critical BAR
#411 remove dynamic map lights (Kloot's version) and replace with deferred defect major BAR
#412 nanoframe reclaim defect major BA trunk
#413 Chili-Error in `BAR's funken build Menu`:menuBackground : [string "LuaUI/Widgets/gui_chili_funkenmenu.lua"]:65: attempt to index field '?' (a nil value) defect major Chili
#417 prepare for https://github.com/spring/spring/commit/4e58b8b0f7af04065878d34e5e17523246739b0c Bluestone defect critical BA trunk
#419 awards gadget errors on screen resize Bluestone defect minor BA trunk
#420 allycursors sometimes gets the colour wrong defect major BA trunk
#421 should round e/m remaining down to nearest int defect major BA trunk
#422 require effective use of resources award to have a minimum amount of resources defect major BA trunk
#424 pop up structures gadget has rare nil error on line 40 defect major BA trunk
#425 block advplayer list sending 'i took' messages more than once per sec defect major BA trunk
#426 tidy up advpllist Bluestone defect minor BA trunk
#427 awards gadget error defect major BA trunk
#428 advpllist can show specs that are not connected defect major BA trunk
#431 pitbulls and ambushers hitboxes are still too small when closed defect major BA trunk
#432 update messages.tdf to messages.lua defect minor BA trunk
#434 awards gadget errors if gaia fights defect minor BA trunk
#436 BAR: add a storage amount to the resource bars defect major Chili
#437 BAR: show the number of units queued up in the build order menu defect major Chili
#438 BAR: side selection is bugged defect major BAR
#439 Music widget resets volume whenever it switches tracks defect major BAR
#440 make chickens component opinion trivial BA trunk
#441 tooltips for commands can be off the bottom of the screen defect major BAR
#442 too many menus menus for different types of buildable stuff defect minor BAR
#443 top left hand corner 'picture' tooltip box is still visible (but empty) when no unit is selected defect major BAR
#444 make m bar grey and e bar yellow enhancement major BAR
#445 twilight (arm t1 cloakable mex) is actually invisible defect minor BAR
#446 tooltip can't handle more than 9 unittypes at once defect minor BAR
#447 AreaAttack has no order pic ;) defect major BAR
#448 at most 5 unit settings can be displayed defect major BAR
#450 this site is slow as all fuck defect major BA trunk
#451 music volume is not loaded until just after music starts defect minor BAR
#452 ba:r widget handler is very odd Bluestone defect major BAR
#453 console text is not cleared when its said defect major BAR
#454 console always shows last line said defect major BAR
#455 Cant share units to enemy teams - even with cheats on defect major BAR
#456 enabling widgets doesn't work defect major BAR
#457 merge chickens to ba:r task major BAR
#458 huge pause +memleak when selecting lots of different unit types Bluestone defect major Chili
#459 smenu doesn't handle factories (or combinations of facs) with more than 14 units defect major BAR
#460 Buildicons should be 256X256 sharpened DDS defect major BAR
#461 Configure lups not to draw effects on icons defect major BA trunk
#464 Stockpile missiles not available in Chili defect major Chili
#465 aircraft brakerates need attention defect critical BA trunk
#466 (test ticket) defect trivial BA trunk
#467 LOS shader things TODO/notes enhancement major BAR
#468 make unit tests enhancement major BA trunk
#469 test passability in StartPointAssist defect major BA trunk
#470 write backup startpoint guessing routine based on map metal profile Bluestone enhancement minor BA trunk
#471 comcounter is miscounting defect major BA trunk
#472 falling planes -> game end bug defect major BA trunk
#473 add some form of comblast range widget Bluestone enhancement major BA trunk
#474 hiding specs does not work in advpllist defect major BA trunk
#475 finished resuming message appears after timeout message defect minor BA trunk
#476 allycursors does lots of unnecsary stuff in drawworldpreunit enhancement minor BA trunk
#477 malfunction in mo_no_close_spawns defect major BA trunk
#478 ARM t1 Geo animates before construction is finsiched defect minor BAR
#479 No Cloaking visuals for ARM Twilight defect minor BAR
#482 middle click scroll is slow defect major BAR Beta release BAR
#483 destroyers cant hit rez subs defect major BA trunk
#485 Chili tooltip health bars flash when a unit construction is complete and the lab is selected defect minor Chili
#486 Chili build menu does not update while paused enhancement minor Chili
#490 UI elements everywhere over the screen defect minor BAR
#491 set aimpoints for partially submerged units defect critical BA trunk
#492 BAR: Chili doesnt handle viewresize defect minor Chili
#493 Chili cursor tooltip flashes on and off (slowly) if the unit under the cursor is building something. defect minor Chili
#497 subs can ignore move commands while attacking nixtux defect major BA trunk
#498 awards parsing for replay site defect major BA trunk
#499 chickens has a few explosions with deprecated tags defect minor Chickens
#500 Changing game speed only shows highest/lowest speed when changing direction defect trivial BAR
#501 Juggernaut's left most small laser can move full 360 degrees, other lasers can't defect trivial BAR
#502 Limit D-gun range modoption does not work Bluestone defect major BA trunk
#503 Nanos do not default to passive mode currently defect minor BA trunk
#504 gui_chili_funks_optionMenu.lua does huge string concats in widget:AddConsoleLine enhancement major BAR Beta release Chili
#505 Only show vrgrid if visible enhancement minor BAR
#506 Defenserange draws too much in DrawScreen defect major BAR
#507 very heavy microstuttering defect major BA trunk
#508 use spGetCommandQueue(unitID, -1, false) to check if queue is empty Bluestone defect minor BA trunk
#509 Widgets that dont fall into any category (wrong filename prefix) do no show up in f11 menu defect minor Chili
#510 Chili console has no support for up-down arrow previous and next message. enhancement minor Chili
#511 Make all sea structures rock in the waves. enhancement trivial BAR
#512 Impossible to kill water mines with torpedos defect major BA trunk
#514 defenserange seems to pick up on mobile units too.... beherith defect major BA trunk
#515 A simple gadget request Bluestone enhancement minor BAR
#516 torps can't hit rezz boat defect major BA trunk
#517 all commanders are dead. Game is not ended defect major BA trunk
#518 LUPS still has debug echoes in it defect major BAR
#520 Dominator missile flighttime is too low defect major BA trunk
#521 extend limit dgun to handle games without startboxes enhancement major BA trunk
#522 rez progres bars don't show reliably defect major BA trunk
#525 gpu memleak on viewresize in distortionFBO defect major BA trunk
#526 Subs not underwater defect minor BA trunk
#527 make idle_players recognize the 'initial queue' of a player if it was made by hand (i.e. not using the initial queue widget) enhancement major BA trunk
#530 make AI startpos work with 'choose before game' startpoints defect minor BA trunk
#531 coop startpoint guesser enhancement minor BA trunk
#532 FFA start point randomizer enhancement major BA trunk
#533 Tree felling widget enhancement minor BAR
#534 don't award warcow unless you won enhancement minor BA trunk
#538 don't show radar blips or allow targetting for transportees Bluestone defect major BA trunk
#539 initial queue enhancement minor BA trunk
#541 Reverse angles in HitByWeapon() cob callins beherith defect minor BAR
#542 Animate tank treads for all tanks enhancement minor BAR
#544 issuing an order on Chili menu results in a small lag spike. defect major Chili
#545 Remove los shader and bloom shader if there is no deferred path available. beherith defect major BAR Beta release BAR
#546 improve/remove the check on unit height Bluestone defect major BA trunk
#547 Additional teams info for adv player list enhancement minor BA trunk
#548 add awards scores to msg passed to replay site defect minor BA trunk
#550 newbie key info enhancement major BA trunk
#551 add indications for hall of fame + tourney winners Bluestone enhancement major BA trunk
#552 no music defect major BAR
#553 units vanish on /luarules disable enhancement critical BAR
#555 gui_chili_funks_optionMenu.lua always visible, f11 doesnt work. Funkencool defect major BAR Beta release Chili
#558 Chili minimap too dark defect major BAR Beta release Chili
#560 Make Tooltip unit types clickable. enhancement minor BAR Beta release Chili
#561 Chili options menu can only be shown by pressing the menu button (cant be hidden) enhancement minor BAR Beta release Chili
#562 widget to display player count + type of other hosts to specs Bluestone enhancement major BA trunk
#563 Hide all empty pieces in COB:Create() beherith enhancement minor BAR Beta release BAR
#566 check return types for callins, esp MouseMove defect major BA trunk
#571 Minimap clicks only move the widget defect major BAR
#572 Moving widgets with simple right click and drag is not good opinion major BAR
#573 Buildmenu icon bugs defect major BAR
#574 Disable the clock when in windowed mode enhancement trivial BAR
#576 Credits page enhancement minor BAR Beta release BAR
#577 Some units (like maverick, hammer) lack muzzle flashes defect minor BAR Beta release BAR
#578 Units move too slow when in the shallows defect minor BA trunk
#580 Fog Of War seems defective defect major BAR
#581 some commands are missing icons defect minor BAR
#582 console ignore (filters out unwanted engine stuff) is missing defect major BAR
#583 information in buildconfig.lua could be autogenerated defect minor BAR
#585 smenu makes some keys stop working defect trivial BAR
#587 Sniper OPness opinion minor BA trunk
#588 Chilli UI oddness - default ui looks enhancement major BAR Beta release Chili
#589 Chili build menu needs cost and name in tooltip. enhancement minor BAR Beta release Chili
#590 mex upg again <3 defect minor BA trunk
#591 gui_chili_funks_console.lua StackPanel spikes CPU when there are many messages in console defect major BAR Beta release Chili
#593 arm medium mines don't expode defect major BA trunk
#594 chickens modoptions need updating defect major Chickens
#595 chickens font is odd, characters too close together defect major Chickens
#596 It's possible to be ready and not be shown green in the coloured list of playernames defect minor BA trunk
#597 Often list of ready/unready players does not fit onto screen defect minor BA trunk
#602 Icon-height keeps changing Funkencool defect minor BAR
#603 BAR - Gimp is borked defect major BAR
#604 lua error from resizing in windowed mode defect minor BA trunk
#605 adv pl list doesn't recognize that game is in progress after luaui reload defect trivial BA trunk
#611 choose faction widget does not always detect gamestart defect minor BAR
#619 Fancy Selected Units - some units flash when others disappear defect minor BAR
#622 Add a flashing button to leave FPS view if FPS view is active enhancement minor BAR Beta release BAR
#623 commands fx bugs Floris defect major BAR
#624 los shader lua error defect major BAR
#625 un-buildable units are displayed in smenu defect minor BAR
#626 Wierd weapon reload visuals defect minor BAR
#627 Game Starting in xxx seconds is wrong in replays Bluestone defect minor BA trunk
#628 make debris damage proportional to unit size/dps, for small units Bluestone defect major BA trunk
#630 Units can be closed/opened while emp'ed nixtux defect minor BA trunk
#631 armfus has ridiculous small hitbox, or other similar problem defect major BAR
#636 short hang on first gameframe performance minor BAR
#637 [f=0000021] Warning: CLuaRules::Cob2Lua() missing function: TargetCheck defect minor BAR
#638 [UnitScript] Error: Invalid piecenumber for emit-sfx (in scripts/armmine2.cob:FireWeapon1 at 27) nixtux defect minor BAR
#641 unit_spawner_defense uses Spring.GetGameSpeed defect major Chickens
#642 add dummy use of Script.LuaUI calls, since engine can't handle them not being used engine bug minor BA trunk
#644 mex upgrader nil error defect minor BA trunk
#646 spectator names/chat are not coloured in console defect minor BAR
#647 enemy spotter makes units too shiny Bluestone defect minor BAR
#648 enemy spotter eats too much fps Bluestone performance major BAR
#651 healthbars eats too much fps performance major BAR
#652 add indication of which are user/mod widgets to bar widget list enhancement minor BAR
#654 lua error in healthbars defect minor BAR
#656 commands fx eats too much fps Bluestone performance major BAR
#658 hide map info text when zoomed out too far to read it enhancement minor BAR
#660 add global wg.opacity Bluestone enhancement minor BA trunk
#661 commander name tags eats too much fps Bluestone performance major BAR
#662 open hosts doesn't display chickens Bluestone defect minor BA trunk
#663 [f=0017933] Error: LuaRules::RunCallIn: error = 2, Update, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/api_opacity.lua"]:48: attempt to call upvalue 'spGetCameraPosition' (a nil value) defect major BA trunk
#665 health bars draw mangled defect major BAR
#667 UI element(s) offscreen task major BAR
#668 Check the sizes and scripts of all BAR units enhancement major BAR Beta release BAR
#670 widget to show which spec cursors/drawings are which enhancement minor BAR
#671 Add hotkey info tab to menu Bluestone enhancement major BAR
#674 Dont display DGun limit all the time Bluestone enhancement minor BAR Beta release BA trunk
#675 Command FX: buildings outline doesnt use unit rotation enhancement minor BAR
#676 Unit description / unit name disparity Bluestone enhancement minor BAR
#677 Air transports picking up units with no subsequent orders will land engine bug minor BA trunk
#680 Can mis-click between the build-categories enhancement minor BAR
#683 merge ba and bar comblast_dgun_range Bluestone task minor BAR
#684 lua error in factory_bar defect minor BAR
#685 share tracker and given units do the same job defect minor BAR
#686 Sometimes can't select units as a spectator defect major BAR
#687 integrate volume -/+ control and music player volume control Bluestone defect minor BAR
#688 chilify faction change + initial queue (using old buildpics) Bluestone defect major BAR
#689 chilify lock camera, advpllist into single widget Bluestone defect major BAR
#690 chilify open hosts list Bluestone defect major BAR
#692 chilify energy conversion info defect major BAR
#693 chilify substitute button Bluestone defect major BAR
#695 chilify com counter defect minor BAR
#696 chilify game info "i" screen Bluestone defect major BAR
#697 chilify sharing window "h" screen defect major BAR
#699 BAR uniticondist and unitLODdist default to 0 defect major BAR Beta release Chili
#700 newbie info shows to specs if team 0 is autoplaced defect trivial BA trunk
#701 sInfo should go blank when cursor is outside of map defect trivial BAR
#702 Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 bytes already used, 201326592 bytes maximum) defect major BAR
#703 chilify newbie info Bluestone defect minor BAR
#704 BAR: loading music enhancement minor BAR Beta release BAR
#705 "resign and spectate" button is offered to spectators defect major BAR
#706 errors in infolog relating to optionMenu settings (i think) defect major BAR
#707 add e/m used unit info to sInfo enhancement minor BAR
#708 Icon generating gadget is broken in BAR defect major BAR
#710 bloom shader lua error defect major BAR
#711 some unit icons are blank beherith defect major BAR Beta release BAR
#712 bloom shader lua error defect major BAR
#713 F11 in options menu only closes it if 'interface' tab is selected enhancement major BAR Beta release Chili
#715 don't display more than x facs in factory bar Bluestone defect major BAR
#716 BAR launched with spring.exe spams "socket timed out" from bgu_open_hosts.lua:246 defect minor BAR Beta release BAR
#718 resbars talk on load defect minor BAR
#719 ready button chili error on load defect minor BAR
#720 comcounter chili error defect major BAR
#722 Deferred rendering interferes with lups (-> update lups) beherith defect minor BAR
#723 piece missing for armcom defect major BAR
#724 can't type into option menu widget search textbox (97.0.1-216) defect minor Chili
#726 clean up widget titles defect major BAR
#727 add specfullview into iPanel of player list defect trivial BAR
#728 test if deferred+customunitshaders is way too expensive beherith enhancement major BAR Beta release BAR
#731 armamd is missing defect major BAR
#733 remove BombsAway function from bomber COB scripts nixtux defect minor BAR
#735 command icons.. the icons are too big (not the buttons) opinion minor BAR
#736 missing pieces for corgantuw defect major BAR
#738 hide API/debug widgets enhancement trivial BAR
#739 defence range doesn't handle fullscreen switch defect major BAR
#740 chili error when trying to enable a widget that unloads itself inside its own Initialize call defect minor BAR
#741 weapondefs_post modifier for crater radius + don't cause PFS-updates for tiny explosions defect major BA trunk
#743 los shader makes all radar dots grey when outside of los defect major BAR
#744 make sInfo display the amount of metal each mm is making enhancement major BAR
#745 missing chicken movedefs defect major BAR
#746 los shader radar extent is wrong defect major BAR
#747 cursor tooltip should give names of wrecks (but maybe not features in general) defect minor BAR
#750 optionMenu doesn't load values from springsettings.cfg (into gfx tab) defect major BAR
#751 What to do with weapon definitions in /weapons? defect minor BAR Beta release BAR
#752 Chili texture handling question performance trivial Chili
#754 Cost of selected units is not displayed intuitively enhancement minor BAR Beta release BAR
#755 Command buttons are too dark (possible bug in my setup?) defect major BAR
#756 command buttons should have a fixed order and highlight curently selected enhancement minor BAR Beta release BAR
#757 Command button tooltips should have they keyboard shortcut appended to the tooltips enhancement minor BAR
#758 desaturate airlos without radar beherith enhancement minor BAR Beta release BAR
#759 Factory sidebar icons have the text 'button' under them. defect minor BAR Beta release Chili
#760 The progress indicator on the factory sidebar doesnt look too pretty enhancement minor BAR
#761 remove the individual los/bloom widgets beherith task trivial BAR Beta release BAR
#762 sometimes bloom is too bright beherith defect minor BAR Beta release BAR
#763 The special ground plates under factories, Keep or remove? enhancement minor BAR Beta release BAR
#764 Typemap speed modifiers invisible to users enhancement minor BAR Beta release Chili
#765 write widget to display the contents of selected transports Bluestone enhancement minor BAR
#766 armatlas tops are too light colored; excessive bloom. beherith enhancement minor BAR Beta release BAR
#767 Select a default chili skin defect minor BAR Beta release Chili
#768 add luaui cmds (or gui) to widget for Sereiya Bluestone task minor BAR
#769 add take button to playerlist defect major BAR
#770 playerlist 'watch los' always sets same player los defect major BAR
#771 playerlist selecting 'ignore' made it crash defect major BAR
#772 tooltip sometimes doesnt update when over smenu defect major BAR
#773 commands fx nil error defect major BAR
#774 console box width should depends on screen width defect major BAR
#775 defence range nil error defect minor BAR
#776 awards widget nil error defect major BAR
#777 widgets that crash sometimes don't show as unloaded in option Menu defect major BAR
#778 Particle borders get visible (when unit blows up) defect major BAR
#779 playerlist error when no known country defect minor BAR
#780 facbar nil error defect major BAR
#781 Last line of chat is not shown if after gamestart you dont scroll on chat panel defect minor BAR Beta release Chili
#782 Resource bar decimal place is wrong if E income >1000 defect major BAR Beta release Chili
#783 Commander sometimes refuses to spray nano particles defect major BAR Beta release BAR
#785 Console tex entry box doesnt wrap long text enhancement minor BAR
#786 Selection menu crash defect minor BAR Beta release Chili
#787 hightlight units nil error defect major BAR
#788 console slows down if it is given _very_ heavy spam defect minor BAR
#789 Music transitions are too sharp when changing conflict types defect minor BAR
#790 info panel in option menu doesn't always fit stuff defect major BAR
#791 facbar doesn't display when a spec becomes a player defect major BAR
#792 sInfo should contain more info about units Bluestone enhancement minor BAR Beta release BAR
#793 set target command needs cursor in new style and should appear in sMenu defect major BAR
#794 [f=0000202] Error: could not find a parser for model "2x2a" (unknown format?) defect major BAR
#795 [f=0001764] Error: LuaRules::RunCallIn: error = 2, UnitTaken, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/game_awards.lua"]:150: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/game_awards.lua"]:150: in function 'UnitTaken' defect major BAR
#796 Map marks not visible defect major BAR Beta release BAR
#797 Code:blocks howto? Bluestone enhancement minor BAR
#798 restore and stop commands are missing from UI defect major BAR
#799 chicken progenitor lua error defect minor BAR
#800 playerlist lua error defect major BAR
#801 mexupg has no cursor, canceltarget has no icon defect major BAR Beta release BAR
#802 [f=0076699] Error: could not find a parser for model "armshlt_dead" (unknown format?) defect major BAR
#803 light flashes are too big engine bug major BAR
#804 Chillify defense range UI - or move it into options menu defect minor BAR Beta release BAR
#806 nil error in passive builders gadget defect major BA trunk
#808 add buttor for /clearmapmarks somewhere Bluestone enhancement minor BAR
#809 [3214] removed normal maps from cihckens defect major BAR
#810 add interface for mutelist enhancement minor BAR
#811 add luaui reset buttons & similar from BA enhancement minor BAR
#812 Shadows get disabled at startup or doing /luaui reload defect major BAR
#813 flamethrowers are overenthusiatic nixtux defect major BAR
#814 healthbars & commandsfx don't hide on f5 defect trivial BAR
#815 mex upgrader nil error defect minor BA trunk
#816 j doesn't cancel target defect major BA trunk
#817 amph t3 lab should be buildable on steeper ground defect minor BA trunk
#820 remove uw from unitname of floating mmkr defect trivial BAR
#821 lups needs checks to not draw when icon/far defect major BAR
#824 BA "ready" button could be better visible enhancement major BA trunk
#825 replays desync if watched at game speed != 1 and a take occurs engine bug major BA trunk
#826 block insert cmds in stockpile control defect minor BA trunk
#828 all terrain units slip and slide on very steep cliffs while climbing defect minor BA trunk
#830 [bug tracker] email notification for changes on tickets / bug tracker enhancement major Infrastructure
#831 update open hosts host names defect major BA trunk
#832 [f=0001701] [UnitScript] Error: division by zero by corcrw Nixtux defect major BAR
#834 lua error with hardware not supporting shaders in luaui/widgets/gui_highlight_units.lua defect major BAR
#835 Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/mission_command_tower_aoplane.dds" defect major BAR
#836 [f=0015272] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/" defect major BAR
#837 Warning: Couldn't find texture "unittextures/Core_normals.dds" defect major BAR
#838 mobile antinukes don't have a nuke icon defect minor BA trunk
#840 cursor tip info doesn't update defect major BAR
#841 Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/gui_commands_fx.lua"]:176: bad argument #1 to 'Vertex' (number expected, got NAN (check your code for div0)) defect major BAR
#844 add stats widget enhancement major BAR
#845 gadgetHandler miscounting engine bug major BAR
#848 "LuaRules/Gadgets/unit_passive_builders.lua"]:237: attempt to index field '?' (a nil value) defect major BA trunk
#849 ghost site draws visible wrecks defect minor BA trunk
#852 Fix all costs after https://github.com/spring/spring/commit/f96787c691d3d7691be6e12d233bcba6003a65ea defect blocker BA trunk
#854 dont show icon on zoom out for walls defect minor BA trunk
#856 revert to previous version of cmd_idle_players for 99.0 defect trivial BA trunk
#858 com name tags widget shows wrong name after substitution defect minor BA trunk
#859 healthbars shader interferes with lups defect minor BAR Beta release BAR
#860 toaster can't be ressurected defect minor BA trunk
#861 make smenu handle re-selection spam defect minor BAR
#865 Loadscreens enhancement minor BAR
#867 Hotkeys should be displayed over the top of the tiles in the build menu opinion minor BAR
#870 Map info in top left opinion trivial BAR
#876 [f=0000309] Error: could not find a parser for model "2x2a" (unknown format?) defect minor BAR
#881 BA and BAR: use overhead camera as default (for 99 engine) defect major BA trunk
#883 bake slow update fix after 99.0 defect minor BA trunk
#885 AimFromWeapon/QueryWeapon warnings defect major BA trunk
#886 error with version BA test - 3709 (spring 99) defect major BA trunk
#888 warnings about old tags defect minor BA trunk
#889 bogus ceg name defect trivial BAR
#890 duplicate corgripn_bomb in weapondefs ??! defect trivial BA trunk
#891 weapons dir does not pass through weapondefs_post defect major BA trunk
#892 set target using NaN causes random errors defect major BA trunk
#894 Limit mobile units max paralysis time - add exceptions for mobile anti? defect major BA trunk
#896 bug in unit_interceptors.lua defect major BA trunk
#897 endless-loop with spring-headless in AddConsoleLine callin Floris defect critical BA trunk
#899 one last QueryWeapon script error defect major Chickens
#900 query/aim weapon script errors nixtux defect major BAR Beta release BAR
#901 rename armuwmmm and coruwmmm to armfmmm and corfmmm defect trivial BAR
#902 [f=0000000] Failed to load: gui_game_type_info.lua ([string "LuaUI/fonts.lua"]:110: attempt to call field 'MakeFont' (a nil value)) Floris defect major BA trunk
#904 test_notification beherith enhancement major Infrastructure
#906 old buildicons looked sharper defect minor BAR
#907 BAR stop command on the bottom button row enhancement major BAR Beta release BAR
#908 LuaRules/Gadgets/gui_awards.lua"]:452: attempt to compare nil with number defect major BA trunk
#909 "passive builders" gadget needs some fixes defect major BA trunk
#911 sim city loadpictures defect major BA trunk
#912 links in email notifications don't work beherith defect major Infrastructure
#917 little bug in unit_transportable_nanos.lua defect major BAR
#918 chilify replay buttons defect minor BAR
#919 chilify ally res defect minor BAR
#923 don't load initial queue and faction change when not required Bluestone defect trivial BAR
#924 add ability to sInfo focus on selected unit Bluestone enhancement major BAR Beta release BAR
#925 ba_los_colours does not remove its effect when widget is unloaded defect minor BA trunk
#926 add widget to announce res/unit transfers Bluestone enhancement major BAR
#927 player list does not display spec panel of newly resigned spec Bluestone defect major BAR Beta release BAR
#928 add click-on-bar to share res to ally res defect minor BAR
#931 very high cpu usage of "Ally Resource Stats (GameFrame)" at high game speeds defect major BAR
#932 can gfx_deferred_rendering be relicense as gpl? beherith other minor BAR
#934 make graphics tab use both sides, left for sliders, right for checkboxes enhancement trivial BAR
#935 split general tab into "help" and "game info" tabs defect trivial BAR
#936 bgu_tooltip shows a tiny empty window if you luaui reload with mouse over a unit Bluestone defect trivial BAR
#937 add mission mode to playerlist (hides most info) Bluestone defect major BAR Beta release BAR
#938 sinfo tries to display e/m for enemy units defect major BAR
#939 update non-beta-release missions Bluestone defect minor BAR
#940 don't display diffs for xml files defect minor Infrastructure
#942 top left selection info transparency of the unit pic looks off enhancement major BAR Beta release BAR
#944 Only beam laser deferred lights work, cannons and rockets dont beherith defect major BAR Beta release BAR
#945 Side selection buttons overlap selection info widget on game start Bluestone defect major BAR Beta release BAR
#946 Armcom laser has been accidentally replaced with lightning effect nixtux defect major BAR Beta release BAR
#947 New commander warp-in effect is also showed on give and resurrect nixtux defect major BAR Beta release BAR
#949 In build menu, group units in a different group from factory Bluestone enhancement major BAR Beta release Chili
#951 BA 9.09 error in console nixtux defect major BA trunk
#952 Loading a few buildpics simultaneously causes a perceptible judder Bluestone enhancement major BAR Beta release BAR
#953 BA: error in awards gadget defect major BA trunk
#956 airjets show for nanoframes defect minor BAR
#958 Active/passive, land/fly, land at 30/50/80 buttons not updating immediately. enhancement trivial BAR Beta release BAR
#959 sMenu doesn't display build queue of enemy units in /godmode defect trivial BAR
#961 [string "LuaRules/Gadgets/cmd_prevent_tac_pause.lua"]:21: attempt to call upvalue 'GetGameSpeed' (a nil value) Floris defect major BA trunk
#967 gadget game_energy_conversion error defect major BA trunk
#968 Selection menu presents a large load each time a command is issued Bluestone defect minor BAR Beta release BAR
#969 when wathcing a replay, long pause ingame before demo starts defect major BA trunk
#974 [string "LuaUI/Widgets/gui_ecostats.lua"]:1217: attempt to index global 'Buttonc' (a nil value) defect major BA trunk
#975 LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dynamic_collision_vol..."]:134: bad argument #2 to 'spSetPieceCollisionData' (invalid piece) defect major BA trunk
#976 Map Edge Extension shader errors defect major BA trunk
#977 Health Bars shader errors defect major BA trunk
#981 [f=0000000] Warning: Couldn't find texture "LuaUI/Images/advplayerslist/flags/??.dds"! defect minor BA trunk
#982 gl.CreateList: error(2) = [string "LuaUI/Widgets/gui_ecostats.lua"]:578: bad argument #3 to 'glTexRect' (number expected, got NAN (check your code for div0)) defect major BA trunk
#984 Corcom sinks knee deep into ground when idle beherith defect major BAR Beta release BAR
#985 Add/update rockunit and hitbyweapon scritps for all mobiles where it counts beherith defect major BAR Beta release BAR
#986 corvrad unitpic doesn't appear in smenu defect major BAR
#987 CheckPieceNormals for all s3o beherith defect major BAR Beta release BAR
#988 'spSetPieceCollisionData' (invalid piece) Bluestone defect major BAR Beta release BAR
#989 [f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" from model "objects3d/coruwes.s3o" defect major BAR Beta release BAR
#990 clean up cursors task minor BAR
#991 music widget doesn't detect "sound disabled" defect minor BAR
#992 missing files? objects3d/chicken1x.s3o & objects3d/aafus_dead.s3o beherith defect major BAR Beta release BAR
#993 Error in CommandsChanged(): [string "LuaUI/Widgets/bgu_sinfo.lua"]:491: attempt to index field '?' (a nil value) defect major BAR
#994 [f=0006848] Warning: [CheckPieceNormals] piece "luparm" of model "objects3d/cornecro.s3o" has 1 (of 130) null-normals! It will either be rendered fully black or with black splotches! defect major BAR Beta release BAR
#996 bgu_consoles text entry should be a Chili:EditBox Bluestone task major BAR
#997 [f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" from model "objects3d/corfdrag.s3o" defect major BAR
#998 advunitshading off makes units dark defect major BAR Beta release BAR
#999 chonsole suggestion overlapping defect trivial BAR Beta release BAR
#1000 sInfo crash with spring 101 or above defect major BAR
#1001 fix wake points for ships and hovers defect major BAR Beta release BAR
#1002 gl.UnitShape draws the wrong stuff defect major BAR Beta release BAR
#1003 facbar shows wrong fac button after luaui reload defect minor BAR
#1004 [f=0009512] [Texture] Warning: [LoadTexture] could not load texture "tex2.png" from model "objects3d/sgreyrock1.s3o" beherith defect minor BAR
#1006 air repair pads piece(s) to attach incoming aircraft too should be called "pad" beherith defect major BAR
#1007 commands fx gl.UnitShape doesn't fade beherith defect minor BAR Beta release BAR
#1008 chicken unitpics are upside down defect major BAR Beta release BAR
#1010 airbase gadget Bluestone defect major BAR Beta release BAR
#1011 BAR selected units visualizer Bluestone enhancement major BAR Beta release BAR
#1012 widget options don't handle add/remove widget correctly defect major BAR Beta release BAR
#1013 planes take damage when landing defect major BAR
#1014 start boxes aren't drawn defect major BAR Beta release BAR
#1015 some aircraft landing on airbases end up partially/fully inside the airbase model beherith defect major BAR Beta release BAR
#1016 start pos aren't drawn in minimap defect minor BAR
#1017 minimap is too dark Bluestone defect major BAR Beta release BAR
#1018 cmd menu can overlap player list defect minor BAR Beta release BAR
#1019 hotkeys don't show in sMenu defect minor BAR Beta release BAR
#1020 [f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/default/tweak_overlay.png"! [f=0014828] LuaUI TweakMode: OFF defect trivial BAR
#1021 remove game info widget task minor BAR
#1023 make sInfo show something for features Bluestone defect major BAR Beta release BAR
#1024 planes try to land on dead repair pads Bluestone defect minor BAR
#1027 unblock AllowCommand for settarget and display in commands_fx defect minor BAR
#1029 update lups defect major BAR Beta release BAR
#1031 Cant /luaui disable in BAR defect major BAR
#1032 Separate lups airjet colors into unit tiers beherith defect major BAR
#1035 dev widget that displays the last N lua errors Bluestone defect major BAR
#1037 bgu_playerlist error defect major BAR
#1038 bgu_highlight_units.lua error defect major BAR
#1039 global chat is not distinguished correctly from spec chat for specs defect major BAR
#1040 [f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : [string "LuaUI/Widgets/bgu_highlight_units.lua"]:248: attempt to perform arithmetic on field '?' (a nil value) [f=0026257] [Chili] Error: stacktrace: [string "LuaUI/Widgets/bgu_highlight_units.lua"]:248: in UpdateSelectedUnit [string "LuaUI/Widgets/bgu_highlight_units.lua"]:701: in UpdateEverything [string "LuaUI/Widgets/bgu_highlight_units.lua"]:640: in eventListener [string "libs/chili/controls/object.lua"]:643: in CallListeners ... (10 calls) (tail call): in [?] [string "libs/chili/controls/object.lua"]:643: in CallListeners [f=0026257] [Chili] Error: Removed widget: Highlight Selected Units defect major BAR
#1044 Krow cant land on moving air repair pad defect minor BA trunk
#1045 make widget handler use r_ipairs Bluestone task major BAR Beta release BAR
#1047 deferred rendering borkes gl state defect major BAR
#1049 cus error (i gave all, spawned 100 corhurc and bombed randomly) defect major BAR
#1050 Free fusion mod option Bluestone enhancement minor BAR Beta release BAR
#1051 Core t2 floating moho metal converter enhancement minor BAR
#1053 combine unit dont move and cmd factory hold position defect minor BAR
#1054 dof nil error defect minor BAR
#1055 combine unit smart area reclaim and unit specific unit reclaimer (& rename to cmd) defect minor BAR
#1056 combine unit com dont break cloak and unit spy reclaim defaults defect minor BAR
#1057 move chicken team colour to unsynced gadget defect minor BAR
#1058 split gui widget cat into "gui" and "guic" (=command visualization) defect major BAR
#1059 the map goes black when i order to build a wind turbine beherith defect major BAR Beta release BAR
#1060 add option (default on) to widget selector to hide api,bgu,gfx,dbg, Bluestone defect major BAR
#1062 Pressing pause in the music widget (top right) throws chili error: [f=0002387] [Chili] Error: Tried to show a non-child (image1220) defect minor BAR Beta release BAR
#1063 merl and tortoise can't turn corners defect major BAR Beta release BAR
#1064 main menu detects water and mapborder settings incorrectly defect minor BAR
#1065 fac bar load when a new fac is built is too high, if many facs already exist defect major BAR Beta release BAR
#1066 implement maxfacs and maxbuildbuttons in facbar Bluestone defect major BAR Beta release BAR
#1067 minimap doesn't flip when camera is flipped defect trivial BAR
#1068 main menu graphics tab (& external tabs) initially don't render correctly if luaui reload occurs whilte they are selected defect minor BAR
#1069 [f=0007547] Error: division by zero (in scripts/armspid.cob:UnitSpeed at 47a) defect major BAR Beta release BAR
#1070 deferred map/model rendering checkboxes in main menu don't work defect major BAR
#1071 Should kbot wrecks have fallen over kbots, or is are the current standing ones OK? enhancement major BAR
#1073 Shadows are always off at game start for some reason defect major BAR
#1074 Bgu playerlist presents a large chili load enhancement minor BAR Beta release BAR
#1076 widgets that disabled themselves are given the wrong colour if they are manually re-enabled and then immediately disable themselves again defect minor BAR
#1077 re-implement interpolation in lock camera Bluestone defect major BAR Beta release BAR
#1078 Fix bloom enhancement major BAR Beta release BAR
#1079 tex1 errors for some features defect minor BAR
#1081 Reduce GC load with MaxLuaGarbageCollectionTime = 1.5 Bluestone enhancement minor BAR Beta release BAR
#1083 Hotkeyed buildings are difficult to use because now water stuff takes precedence :D defect major BAR
#1084 Constructors cant assist buildings under construction with right click defect major BAR Beta release BAR
#1085 BAR armamb script fails for high traj mode :D nixtux defect major BAR
#1086 Luarules error after nuke is fired onto place with no anti defect major BAR
#1087 bgu_sInfo error in commandschanged Bluestone defect major BAR Beta release BAR
#1088 commander gate injures commander defect major BAR
#1089 luarules loadmissiles doesn't work for units on the opposing team defect trivial BAR
#1090 ally cursors draws names the wrong way up in replays defect major BAR
#1091 ambusher and toaster are closed in their unitpics defect minor BAR
#1092 Some model texture tweaks needed: defect major BAR
#1093 com name tags is too expensive defect minor BAR
#1096 Fix on miinimap position / size on Speed-Metal maps likes. enhancement major BAR
#1097 Readd tooltip for sMenu build icons defect minor BAR
#1098 sInfo darkens the build pic too much enhancement trivial BAR Beta release BAR
#1099 enemy buildings under construction glow defect major BAR Beta release BAR
#1100 make ally resbars team order match player list defect minor BAR
#1102 Empty build icon slots in sMenu eat right clicks Bluestone enhancement minor BAR
#1103 Core buildpics - are they better now? beherith enhancement major BAR Beta release BAR
#1105 Display CORE faction in lobby client enhancement minor BAR Beta release BAR
#1107 music gets 'unpaused' when action is intense enhancement minor BAR Beta release BAR
#1109 make sinfo text scale with view size Bluestone defect major BAR Beta release BAR
#1110 Wierd chili issues with colorbars defect major BAR
#1112 Right place for chicken widget : On right border under volume widget... enhancement minor Chickens
#1113 make facbar obey maxbuilds task major BAR
#1114 give bgu buttons their own Chili control task major BAR
#1116 reposition sMenu tab selector task major BAR
#1117 make sMenu tooltips configuratble task major BAR
#1118 Arm/Core widget selection : Incompatible widget position with Corner & Spacious layouts + 1280x1024 screen res. defect minor BAR
#1122 Tagged notes on the map aren't in green color in console... enhancement minor BAR Beta release BAR
#1135 [string "LuaRules/Gadgets/gui_awards.lua"]:397: attempt to perform arithmetic on global 'screenWidth' (a nil value) defect minor BA trunk
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.