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Results (301 - 400 of 928)

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Ticket Summary Owner Type Priority Milestone Component
#655 vertical lines on radar dots eats too much fps performance major BAR
#656 commands fx eats too much fps Bluestone performance major BAR
#659 smart select selects units you didn't ask for and doesn't select ones that you did ask for defect major BAR
#661 commander name tags eats too much fps Bluestone performance major BAR
#663 [f=0017933] Error: LuaRules::RunCallIn: error = 2, Update, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/api_opacity.lua"]:48: attempt to call upvalue 'spGetCameraPosition' (a nil value) defect major BA trunk
#664 units don't attack each other when luarules is disabled defect major BAR
#665 health bars draw mangled defect major BAR
#667 UI element(s) offscreen task major BAR
#668 Check the sizes and scripts of all BAR units enhancement major BAR Beta release BAR
#671 Add hotkey info tab to menu Bluestone enhancement major BAR
#672 healthbars lua error defect major BAR
#673 endgraph lua error defect major BAR
#679 plasma bounces from friendly through own shield defect major BA trunk
#681 problem with [2610] engine bug major BAR
#686 Sometimes can't select units as a spectator defect major BAR
#688 chilify faction change + initial queue (using old buildpics) Bluestone defect major BAR
#689 chilify lock camera, advpllist into single widget Bluestone defect major BAR
#690 chilify open hosts list Bluestone defect major BAR
#692 chilify energy conversion info defect major BAR
#693 chilify substitute button Bluestone defect major BAR
#696 chilify game info "i" screen Bluestone defect major BAR
#697 chilify sharing window "h" screen defect major BAR
#699 BAR uniticondist and unitLODdist default to 0 defect major BAR Beta release Chili
#702 Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 bytes already used, 201326592 bytes maximum) defect major BAR
#705 "resign and spectate" button is offered to spectators defect major BAR
#706 errors in infolog relating to optionMenu settings (i think) defect major BAR
#708 Icon generating gadget is broken in BAR defect major BAR
#709 mex upgrader lua error defect major BAR
#710 bloom shader lua error defect major BAR
#711 some unit icons are blank beherith defect major BAR Beta release BAR
#712 bloom shader lua error defect major BAR
#713 F11 in options menu only closes it if 'interface' tab is selected enhancement major BAR Beta release Chili
#715 don't display more than x facs in factory bar Bluestone defect major BAR
#717 BAR: Dual minimaps on load defect major BAR Beta release BAR
#720 comcounter chili error defect major BAR
#723 piece missing for armcom defect major BAR
#726 clean up widget titles defect major BAR
#728 test if deferred+customunitshaders is way too expensive beherith enhancement major BAR Beta release BAR
#730 buildsplit has no effect defect major BA trunk
#731 armamd is missing defect major BAR
#732 endgraph shows sometimes when game is not over defect major BAR
#736 missing pieces for corgantuw defect major BAR
#737 sInfo can be crazy expensive...in combination with 'smart select' widget enhancement major BAR
#739 defence range doesn't handle fullscreen switch defect major BAR
#741 weapondefs_post modifier for crater radius + don't cause PFS-updates for tiny explosions defect major BA trunk
#743 los shader makes all radar dots grey when outside of los defect major BAR
#744 make sInfo display the amount of metal each mm is making enhancement major BAR
#745 missing chicken movedefs defect major BAR
#746 los shader radar extent is wrong defect major BAR
#748 c10 crashes the mission editor Bluestone defect major Missions
#750 optionMenu doesn't load values from springsettings.cfg (into gfx tab) defect major BAR
#755 Command buttons are too dark (possible bug in my setup?) defect major BAR
#769 add take button to playerlist defect major BAR
#770 playerlist 'watch los' always sets same player los defect major BAR
#771 playerlist selecting 'ignore' made it crash defect major BAR
#772 tooltip sometimes doesnt update when over smenu defect major BAR
#773 commands fx nil error defect major BAR
#774 console box width should depends on screen width defect major BAR
#776 awards widget nil error defect major BAR
#777 widgets that crash sometimes don't show as unloaded in option Menu defect major BAR
#778 Particle borders get visible (when unit blows up) defect major BAR
#780 facbar nil error defect major BAR
#782 Resource bar decimal place is wrong if E income >1000 defect major BAR Beta release Chili
#783 Commander sometimes refuses to spray nano particles defect major BAR Beta release BAR
#784 Engine bug?: Units stop before getting close enough to build engine bug major BAR Beta release BAR
#787 hightlight units nil error defect major BAR
#790 info panel in option menu doesn't always fit stuff defect major BAR
#791 facbar doesn't display when a spec becomes a player defect major BAR
#793 set target command needs cursor in new style and should appear in sMenu defect major BAR
#794 [f=0000202] Error: could not find a parser for model "2x2a" (unknown format?) defect major BAR
#795 [f=0001764] Error: LuaRules::RunCallIn: error = 2, UnitTaken, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/game_awards.lua"]:150: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/game_awards.lua"]:150: in function 'UnitTaken' defect major BAR
#796 Map marks not visible defect major BAR Beta release BAR
#798 restore and stop commands are missing from UI defect major BAR
#800 playerlist lua error defect major BAR
#801 mexupg has no cursor, canceltarget has no icon defect major BAR Beta release BAR
#802 [f=0076699] Error: could not find a parser for model "armshlt_dead" (unknown format?) defect major BAR
#803 light flashes are too big engine bug major BAR
#806 nil error in passive builders gadget defect major BA trunk
#809 [3214] removed normal maps from cihckens defect major BAR
#812 Shadows get disabled at startup or doing /luaui reload defect major BAR
#813 flamethrowers are overenthusiatic nixtux defect major BAR
#816 j doesn't cancel target defect major BA trunk
#821 lups needs checks to not draw when icon/far defect major BAR
#823 count of people "offer to play" should be shown to players defect major BA trunk
#824 BA "ready" button could be better visible enhancement major BA trunk
#825 replays desync if watched at game speed != 1 and a take occurs engine bug major BA trunk
#827 antinuke selection is non-optimal engine bug major BA trunk
#830 [bug tracker] email notification for changes on tickets / bug tracker enhancement major Infrastructure
#831 update open hosts host names defect major BA trunk
#832 [f=0001701] [UnitScript] Error: division by zero by corcrw Nixtux defect major BAR
#834 lua error with hardware not supporting shaders in luaui/widgets/gui_highlight_units.lua defect major BAR
#835 Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/mission_command_tower_aoplane.dds" defect major BAR
#836 [f=0015272] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/" defect major BAR
#837 Warning: Couldn't find texture "unittextures/Core_normals.dds" defect major BAR
#840 cursor tip info doesn't update defect major BAR
#841 Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/gui_commands_fx.lua"]:176: bad argument #1 to 'Vertex' (number expected, got NAN (check your code for div0)) defect major BAR
#842 shader compile error in gfx_los_shader.lua defect major BAR
#843 [f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/gfx_los_shader.lua"]:283: attempt to call field 'UpdateInfoTexture' (a nil value) defect major BAR
#844 add stats widget enhancement major BAR
#845 gadgetHandler miscounting engine bug major BAR
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