Custom Query (928 matches)
Results (55 - 57 of 928)
Ticket | Resolution | Summary | Owner | Reporter |
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#1074 | fixed | Bgu playerlist presents a large chili load | ||
Description |
I tested with 8 bots, and found that bgu playerlist represents around 3ms load per draw frame. |
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#1073 | fixed | Shadows are always off at game start for some reason | ||
Description |
Even if I set them via the graphics menu. Isolated.txt is in effect. [ParseCmdLine] command-line args: "C:\spring101_mine\spring-101.0.1-118-g9ea3b9b\spring.exe" Using configuration source: "C:\spring101_mine\spring-101.0.1-118-g9ea3b9b\springsettings.cfg" ============== <User Config> ============== FSAALevel = 4 InputTextGeo = 0.26 0.73 0.02 0.028 LastSelectedMap = DeltaSiegeDryReloaded_V1 LastSelectedMod = Balanced Annihilation Reloaded $VERSION LastSelectedScript = Player Only: Testing Sandbox LastSelectedSetting = FSAALevel Shadows = 1 ShowClock = 0 UnitIconDist = 600 UnitLodDist = 600 Water = 0 XResolutionWindowed = 2556 YResolutionWindowed = 1414 snd_volmusic = 60 ============== </User Config> ============== |
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#1072 | no change required | unit icons are the wrong size | ||
Description |
they are too small for mobile units, see images (one shows units drawn as themselves, other is slightly more zoomed out and shows icons) |
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