Custom Query (122 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 122)

1 2

Status: new (3 matches)

Ticket Summary Owner Type Priority Component Version
#1046 Widget that draws the commander on start point before game start culls wrong faces defect major BAR
#1095 fix engine grass shader engine bug major BAR
#1111 Unit VEH-Cons struck and placed in wrong Y direction on lab output defect major BAR

Status: closed (97 matches)

Ticket Summary Owner Type Priority Component Version
#42 Hard to distinguish between certain units beherith defect blocker BAR
#482 middle click scroll is slow defect major BAR
#504 gui_chili_funks_optionMenu.lua does huge string concats in widget:AddConsoleLine enhancement major Chili
#545 Remove los shader and bloom shader if there is no deferred path available. beherith defect major BAR
#555 gui_chili_funks_optionMenu.lua always visible, f11 doesnt work. Funkencool defect major Chili
#558 Chili minimap too dark defect major Chili
#588 Chilli UI oddness - default ui looks enhancement major Chili
#591 gui_chili_funks_console.lua StackPanel spikes CPU when there are many messages in console defect major Chili
#592 BAR static lua gadget load doubles in latest engine-develop defect major BAR
#668 Check the sizes and scripts of all BAR units enhancement major BAR
#699 BAR uniticondist and unitLODdist default to 0 defect major Chili
#711 some unit icons are blank beherith defect major BAR
#713 F11 in options menu only closes it if 'interface' tab is selected enhancement major Chili
#717 BAR: Dual minimaps on load defect major BAR
#728 test if deferred+customunitshaders is way too expensive beherith enhancement major BAR
#782 Resource bar decimal place is wrong if E income >1000 defect major Chili
#783 Commander sometimes refuses to spray nano particles defect major BAR
#784 Engine bug?: Units stop before getting close enough to build engine bug major BAR
#796 Map marks not visible defect major BAR
#801 mexupg has no cursor, canceltarget has no icon defect major BAR
#853 "Chicken: Very Easy" doesn't spawn any chickens defect major BAR
#857 shader compile error in gui_healthbars.lua defect major BAR
#900 query/aim weapon script errors nixtux defect major BAR
#907 BAR stop command on the bottom button row enhancement major BAR
#924 add ability to sInfo focus on selected unit Bluestone enhancement major BAR
#927 player list does not display spec panel of newly resigned spec Bluestone defect major BAR
#937 add mission mode to playerlist (hides most info) Bluestone defect major BAR
#942 top left selection info transparency of the unit pic looks off enhancement major BAR
#943 LOS view darkens minimap too much Bluestone enhancement major BAR
#944 Only beam laser deferred lights work, cannons and rockets dont beherith defect major BAR
#945 Side selection buttons overlap selection info widget on game start Bluestone defect major BAR
#946 Armcom laser has been accidentally replaced with lightning effect nixtux defect major BAR
#947 New commander warp-in effect is also showed on give and resurrect nixtux defect major BAR
#948 Features above a certain (small) height do not cast shadows engine bug major BAR
#949 In build menu, group units in a different group from factory Bluestone enhancement major Chili
#952 Loading a few buildpics simultaneously causes a perceptible judder Bluestone enhancement major BAR
#984 Corcom sinks knee deep into ground when idle beherith defect major BAR
#985 Add/update rockunit and hitbyweapon scritps for all mobiles where it counts beherith defect major BAR
#987 CheckPieceNormals for all s3o beherith defect major BAR
#988 'spSetPieceCollisionData' (invalid piece) Bluestone defect major BAR
#989 [f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" from model "objects3d/coruwes.s3o" defect major BAR
#992 missing files? objects3d/chicken1x.s3o & objects3d/aafus_dead.s3o beherith defect major BAR
#994 [f=0006848] Warning: [CheckPieceNormals] piece "luparm" of model "objects3d/cornecro.s3o" has 1 (of 130) null-normals! It will either be rendered fully black or with black splotches! defect major BAR
#998 advunitshading off makes units dark defect major BAR
#1001 fix wake points for ships and hovers defect major BAR
#1002 gl.UnitShape draws the wrong stuff defect major BAR
#1008 chicken unitpics are upside down defect major BAR
#1010 airbase gadget Bluestone defect major BAR
#1011 BAR selected units visualizer Bluestone enhancement major BAR
#1012 widget options don't handle add/remove widget correctly defect major BAR
#1014 start boxes aren't drawn defect major BAR
#1015 some aircraft landing on airbases end up partially/fully inside the airbase model beherith defect major BAR
#1017 minimap is too dark Bluestone defect major BAR
#1023 make sInfo show something for features Bluestone defect major BAR
#1029 update lups defect major BAR
#1030 give all results in invisible units defect major BAR
#1034 Cant issue commands on bgu_sMenu until I /luaui reload defect major BAR
#1045 make widget handler use r_ipairs Bluestone task major BAR
#1059 the map goes black when i order to build a wind turbine beherith defect major BAR
#1063 merl and tortoise can't turn corners defect major BAR
#1065 fac bar load when a new fac is built is too high, if many facs already exist defect major BAR
#1066 implement maxfacs and maxbuildbuttons in facbar Bluestone defect major BAR
#1069 [f=0007547] Error: division by zero (in scripts/armspid.cob:UnitSpeed at 47a) defect major BAR
#1075 terrain shadows are disfigured defect major BAR
#1077 re-implement interpolation in lock camera Bluestone defect major BAR
#1078 Fix bloom enhancement major BAR
#1084 Constructors cant assist buildings under construction with right click defect major BAR
#1087 bgu_sInfo error in commandschanged Bluestone defect major BAR
#1099 enemy buildings under construction glow defect major BAR
#1103 Core buildpics - are they better now? beherith enhancement major BAR
#1109 make sinfo text scale with view size Bluestone defect major BAR
#559 Chili Funk's Selection menu takes 30 mb lua-ram enhancement minor Chili
#560 Make Tooltip unit types clickable. enhancement minor Chili
#561 Chili options menu can only be shown by pressing the menu button (cant be hidden) enhancement minor Chili
#563 Hide all empty pieces in COB:Create() beherith enhancement minor BAR
#564 Separate tips and game title from current loadpictures enhancement minor BAR
#565 Chilify awards screen and add to main menu as tab at end, also chilify advpllist, comcounter and lock camera defect minor Chili
#567 test anon ticket enhancement minor BA trunk
#576 Credits page enhancement minor BAR
#577 Some units (like maverick, hammer) lack muzzle flashes defect minor BAR
#589 Chili build menu needs cost and name in tooltip. enhancement minor Chili
#622 Add a flashing button to leave FPS view if FPS view is active enhancement minor BAR
#674 Dont display DGun limit all the time Bluestone enhancement minor BA trunk
#704 BAR: loading music enhancement minor BAR
#716 BAR launched with spring.exe spams "socket timed out" from bgu_open_hosts.lua:246 defect minor BAR
#751 What to do with weapon definitions in /weapons? defect minor BAR
#754 Cost of selected units is not displayed intuitively enhancement minor BAR
#756 command buttons should have a fixed order and highlight curently selected enhancement minor BAR
#758 desaturate airlos without radar beherith enhancement minor BAR
#759 Factory sidebar icons have the text 'button' under them. defect minor Chili
#762 sometimes bloom is too bright beherith defect minor BAR
#763 The special ground plates under factories, Keep or remove? enhancement minor BAR
#764 Typemap speed modifiers invisible to users enhancement minor Chili
#766 armatlas tops are too light colored; excessive bloom. beherith enhancement minor BAR
#767 Select a default chili skin defect minor Chili
#781 Last line of chat is not shown if after gamestart you dont scroll on chat panel defect minor Chili
#786 Selection menu crash defect minor Chili
(more results for this group on next page)
1 2
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.