Custom Query (122 matches)

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Results (101 - 122 of 122)

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Status: closed (19 matches)

Ticket Summary Owner Type Priority Component Version
#1023 make sInfo show something for features Bluestone defect major BAR
#1029 update lups defect major BAR
#1030 give all results in invisible units defect major BAR
#1034 Cant issue commands on bgu_sMenu until I /luaui reload defect major BAR
#1045 make widget handler use r_ipairs Bluestone task major BAR
#1059 the map goes black when i order to build a wind turbine beherith defect major BAR
#1063 merl and tortoise can't turn corners defect major BAR
#1065 fac bar load when a new fac is built is too high, if many facs already exist defect major BAR
#1066 implement maxfacs and maxbuildbuttons in facbar Bluestone defect major BAR
#1069 [f=0007547] Error: division by zero (in scripts/armspid.cob:UnitSpeed at 47a) defect major BAR
#1075 terrain shadows are disfigured defect major BAR
#1077 re-implement interpolation in lock camera Bluestone defect major BAR
#1078 Fix bloom enhancement major BAR
#1084 Constructors cant assist buildings under construction with right click defect major BAR
#1087 bgu_sInfo error in commandschanged Bluestone defect major BAR
#1099 enemy buildings under construction glow defect major BAR
#1103 Core buildpics - are they better now? beherith enhancement major BAR
#1109 make sinfo text scale with view size Bluestone defect major BAR
#42 Hard to distinguish between certain units beherith defect blocker BAR

Status: new (3 matches)

Ticket Summary Owner Type Priority Component Version
#1046 Widget that draws the commander on start point before game start culls wrong faces defect major BAR
#1095 fix engine grass shader engine bug major BAR
#1111 Unit VEH-Cons struck and placed in wrong Y direction on lab output defect major BAR
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