Ticket #998: infolog.txt

File infolog.txt, 34.0 KB (added by Bluestone, 7 years ago)

rest of settings

1[ParseCmdLine] command-line args: "C:\Spring-100.0.1-1115\spring.exe "C:\Users\Nic\AppData\Roaming\springlobby\script.txt""
2Using configuration source: "C:\Users\Nic\Documents\My Games\Spring\springsettings.cfg"
3============== <User Config> ==============
43DTrees = 0
5AdvSky = 1
6AllowDeferredMapRendering = 1
7AllowDeferredModelRendering = 1
8AllowSpectatorJoin = 0
9CamMode = 1
10DisableDemoVersionCheck = 1
11ExtraTextureUpdateRate = 15
12Fullscreen = 0
13GrassDetail = 0
14GroundDetail = 194
15GuiOpacity = 0.7
16InputTextGeo = 0.26 0.73 0.02 0.028
17LastSelectedMap = Valley Of Death v1
18LastSelectedMod = Balanced Annihilation Reloaded $VERSION
19LastSelectedScript = Chicken: Very Easy
20LastSelectedSetting = AdvUnitShading
21LogFlushLevel = 0
22MaxNanoParticles = 2500
23MaxParticles = 15413
24ScreenshotCounter = 632
25ShadowMapSize = 6144
26Shadows = 0
27ShowClock = 0
28ShowPlayerInfo = 0
29SmoothLines = 0
30SmoothPoints = 0
31SpringData = C:/Users/Nic/Documents/My Games/Spring;
32TCPAllowConnect = replays.springrts.com:8222
33TCPAllowListen = replays.springrts.com:8222
34UnitIconDist = 280
35UnitLodDist = 9999
36VSync = -1
37WindowPosX = 244
38WindowPosY = 80
39WindowState = 0
40XResolutionWindowed = 1337
41YResolutionWindowed = 868
42snd_volbattle = 2
43snd_volmaster = 34
44snd_volmusic = 34
45============== </User Config> ==============
46Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
47Enabled log sections: Sound(Notice)
48Enable or disable log sections using the LogSections configuration key
49 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
50 Use "none" to disable the default log sections.
51LogOutput initialized.
52Spring 100.0.1-1115-g0de46cd develop
53Build Environment: boost-105500, GNU libstdc++ version 20130531
54Compiler Version: gcc-4.8.1
55Operating System: Microsoft Windows
56Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
57Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz; 8154MB RAM, 16306MB pagefile
58Word Size: 32-bit (emulated)
59 CPU Clock: win32::TimeGetTime
60Physical CPU Cores: 4
61 Logical CPU Cores: 8
62[CMyMath::Init] CPU SSE mask: 127, flags:
63 SSE 1.0: 1, SSE 2.0: 1
64 SSE 3.0: 1, SSSE 3.0: 1
65 SSE 4.1: 1, SSE 4.2: 1
66 SSE 4.0A: 0, SSE 5.0A: 0
67 using streflop SSE FP-math mode, CPU supports SSE instructions
68Supported Video modes on Display 1 x:0 y:0 1920x1080:
69 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
70SDL version: linked 2.0.4; compiled 2.0.4
71GL version: 4.2.0
72GL vendor: NVIDIA Corporation
73GL renderer: GeForce GT 650M/PCIe/SSE2
74GLSL version: 4.20 NVIDIA via Cg compiler
75GLEW version: 1.5.8
76Video RAM: total 2048MB, available 1874MB
77SwapInterval: 1
78FBO::maxSamples: 32
79GL info:
80 haveARB: 1, haveGLSL: 1, ATI hacks: 0
81 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
82 maximum texture size: 16384, compress MIP-map textures: 0
83 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
84 maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
85 number of UniformBufferBindings: 60 (64kB)
86VSync disabled
87[InitOpenGL] video mode set to 1337x868:24bit @60Hz (windowed)
88[WatchDogInstall] Installed (HangTimeout: 10sec)
89[WatchDog] registering controls for thread [main]
90[ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
91[ThreadPool::SetThreadCount][2] #threads=3
92Using read-write data directory: C:\Users\Nic\Documents\My Games\Spring\
93Using read-only data directory: C:\Spring-100.0.1-1115\
94Scanning: C:\Spring-100.0.1-1115\maps
95Scanning: C:\Spring-100.0.1-1115\base
96Scanning: C:\Spring-100.0.1-1115\games
97Scanning: C:\Users\Nic\Documents\My Games\Spring\maps
98Scanning: C:\Users\Nic\Documents\My Games\Spring\games
99Scanning: C:\Users\Nic\Documents\My Games\Spring\packages
100[f=-000001] [Sound] OpenAL info:
101[f=-000001] [Sound] Available Devices:
102[f=-000001] [Sound] Speakers (Realtek High Definition Audio)
103[f=-000001] [Sound] Speakers (Realtek High Definition Audio)
104[f=-000001] [Sound] Device: OpenAL Soft
105[f=-000001] [Sound] Vendor: OpenAL Community
106[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
107[f=-000001] [Sound] Renderer: OpenAL Soft
108[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
109[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
110[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
111[f=-000001] [Sound] Error: Initializing EFX failed!
112[f=-000001] [Sound] Max Sounds: 128
113[f=-000001] [WatchDog] registering controls for thread [audio]
114[f=-000001] Joysticks found: 0
115[f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
116[f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
117[f=-000001] [Threading] Main thread CPU affinity mask set: 252
118[f=-000001] [StartScript] Loading StartScript from: C:\Users\Nic\AppData\Roaming\springlobby\script.txt
119[f=-000001] Hosting on: :58436
120[f=-000001] Connecting to local server
121[f=-000001] [AddGameSetupArchivesToVFS] using map: Sima v1
122[f=-000001] Binding UDP socket to IP (v6) :: () port 58436
123[f=-000001] [UDPListener] successfully bound socket on port 58436
124[f=-000001] PreGame::StartServer: 45 ms
125[f=-000001] [InitOpenGL] video mode set to 1337x868:24bit @60Hz (windowed)
126[f=-000001] [AddGameSetupArchivesToVFS] using map: Sima v1
127[f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation Reloaded $VERSION (archive: bar.sdd)
128[f=-000001] Recording demo to: C:\Users\Nic\Documents\My Games\Spring\demos\20160210_115439_Sima v1_100.0.1-1115-g0de46cd develop.sdf.gz
129[f=-000001] PreGame::GameDataReceived: 586 ms
130[f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
131[f=-000001] [LuaIntro] Searching for new Widgets
132[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
133[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
134[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
135[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
136[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
137[f=-000001] [LuaIntro] Found new widget "SpringLogo"
138[f=-000001] [LuaIntro] Found new widget "LoadTexture"
139[f=-000001] [LuaIntro] Found new widget "LoadProgress"
140[f=-000001] [LuaIntro] Found new widget "Main"
141[f=-000001] [LuaIntro] Found new widget "Music"
142[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
143[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
144[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
145[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
146[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
147[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
148[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
149[f=-000001] [WatchDog] registering controls for thread [load]
150[f=-000001] Parsing Map Information
151[f=-000001] Loading SMF
152[f=-000001] Loading Map (103 MB)
153[f=-000001] Loading Radar Icons
154[f=-000001] Loading GameData Definitions
155[f=-000001] [defs.lua] loading all *Defs tables: 133ms
156[f=-000001] Game::LoadDefs (GameData): 179 ms
157[f=-000001] Loading Sound Definitions
158[f=-000001] [Sound] parsed 31 sounds from gamedata/sounds.lua
159[f=-000001] Game::LoadDefs (Sound): 1 ms
160[f=-000001] Creating Smooth Height Mesh
161[f=-000001] SmoothHeightMesh::MakeSmoothMesh: 94 ms
162[f=-000001] Creating QuadField & CEGs
163[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 13
164[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
165[f=-000001] Creating Unit Textures
166[f=-000001] Creating Sky
167[f=-000001] Loading Weapon Definitions
168[f=-000001] Loading Unit Definitions
169[f=-000001] Loading Feature Definitions
170[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
171[f=-000001] Initializing Map Features
172[f=-000001] Creating ShadowHandler & DecalHandler
173[f=-000001] Creating GroundDrawer
174[f=-000001] Loading Map Tiles
175[f=-000001] Loading Square Textures
176[f=-000001] CSMFGroundTextures::ConvolveHeightMap: 4 ms
177[f=-000001] Switching to ROAM Mesh Rendering
178[f=-000001] Creating TreeDrawer
179[f=-000001] Creating ProjectileDrawer & UnitDrawer
180[f=-000001] Creating Projectile Textures
181[f=-000001] Creating Water
182[f=-000001] Game::LoadInterface (Camera&Mouse): 118 ms
183[f=-000001] Game::LoadInterface (Console): 13 ms
184[f=-000001] InfoTexture: shaders
185[f=-000001] Loading LuaRules
186[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
187[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
188[f=-000001] Loaded synced gadget: Slap <api_slap.lua>
189[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
190[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
191[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
192[f=-000001] Loaded synced gadget: Awards <game_awards.lua>
193[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
194[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
195[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
196[f=-000001] Loaded synced gadget: Closed Solars <unit_solars_closed.lua>
197[f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
198[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
199[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
200[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
201[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
202[f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
203[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
204[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
205[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
206[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
207[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
208[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
209[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
210[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
211[f=-000001] Loaded synced gadget: Game End <game_end.lua>
212[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
213[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
214[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
215[f=-000001] Loaded synced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
216[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
217[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
218[f=-000001] Loaded synced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
219[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
220[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
221[f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
222[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
223[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
224[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
225[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
226[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
227[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
228[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
229[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
230[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
231[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
232[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
233[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
234[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
235[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
236[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
237[f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
238[f=-000001] Loaded synced gadget: SetNeutral <unit_set_neutral.lua>
239[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
240[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
241[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
242[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
243[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
244[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
245[f=-000001] Loaded synced gadget: Tree feller <gfx_tree_feller.lua>
246[f=-000001] Loaded synced gadget: Was Player <api_was_player.lua>
247[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
248[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
249[f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
250[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
251[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
252[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
253[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
254[f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
255[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
256[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
257[f=-000001] Loaded synced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
258[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
259[f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
260[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
261[f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
262[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
263[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
264[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
265[f=-000001] Loaded synced gadget: Profiler <dbg_profiler.lua>
266[f=-000001] Loaded synced gadget: Transfers API <api_transfers.lua>
267[f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
268[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
269[f=-000001] Switching to Overview style camera
270[f=-000001] Switching to Spring style camera
271[f=-000001] Switching to Free style camera
272[f=-000001] Switching to Rotatable overhead camera
273[f=-000001] Switching to Overhead (TA) style camera
274[f=-000001] Switching to FPS style camera
275[f=-000001] Switching to Overhead (TA) style camera
276[f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
277[f=-000001] Loaded unsynced gadget: Slap <api_slap.lua>
278[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
279[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
280[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
281[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
282[f=-000001] Loaded unsynced gadget: Awards <game_awards.lua>
283[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
284[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
285[f=-000001] Loaded unsynced gadget: Arm Atlas Loader <gfx_arm_atlas_loader.lua>
286[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
287[f=-000001] Loaded unsynced gadget: Closed Solars <unit_solars_closed.lua>
288[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
289[f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
290[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
291[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
292[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
293[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
294[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
295[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
296[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
297[f=-000001] Loaded unsynced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
298[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
299[f=-000001] Loaded unsynced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
300[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
301[f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
302[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
303[f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
304[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
305[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
306[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
307[f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
308[f=-000001] Loaded unsynced gadget: SetNeutral <unit_set_neutral.lua>
309[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
310[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
311[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
312[f=-000001] Loaded unsynced gadget: Tree feller <gfx_tree_feller.lua>
313[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
314[f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
315[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
316[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
317[f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
318[f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
319[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
320[f=-000001] Loaded unsynced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
321[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
322[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
323[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
324[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
325[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
326[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
327[f=-000001] Loaded unsynced gadget: Profiler <dbg_profiler.lua>
328[f=-000001] Loaded unsynced gadget: Transfers API <api_transfers.lua>
329[f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
330[f=-000001] Loading LuaGaia
331[f=-000001] Loading LuaUI
332[f=-000001] LuaUI Entry Point: "luaui.lua"
333[f=-000001] LuaUI Access Lock: enabled
334[f=-000001] LuaSocket Enabled: yes
335[f=-000001] Using LUAUI_DIRNAME = LuaUI/
336[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
337[f=-000001] LuaUI: bound F11 to the widget selector
338[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
339[f=-000001] extraSaturation, true, true
340[f=-000001] showRadarAsSpec, true, true
341[f=-000001] [bawidgets.lua] Error: Failed to load: player_lol.lua (no GetInfo() call)
342[f=-000001] Loading API widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
343[f=-000001] Loading API widget from mod: Lock Camera <api_lock_camera.lua> ...
344[f=-000001] Loading API widget from mod: Ignore List API <api_ignore.lua> ...
345[f=-000001] Loading API widget from mod: Chili Framework <api_chili.lua> ...
346[f=-000001] Loading API widget from mod: Lups <gfx_lups_wrapper.lua> ...
347[f=-000001] Loading API widget from mod: Mission Framework <api_missions.lua> ...
348[f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
349[f=-000001] Loading widget from mod: Deferred rendering <gfx_deferred_rendering.lua> ...
350[f=-000001] Loading widget from mod: External Grid <map_external_grid.lua> ...
351[f=-000001] Loading widget from mod: Main Menu <bgu_mainmenu.lua> ...
352[f=-000001] Skin, Robocracy
353[f=-000001] Cursor, Dynamic
354[f=-000001] Water, 1
355[f=-000001] Shadows, 0
356[f=-000001] Set "shadows" config-parameter to 0
357[f=-000001] UnitLodDist, 9999
358[f=-000001] UnitIconDist, 280
359[f=-000001] MaxParticles, 15413
360[f=-000001] Set maximum particles to: 5000
361[f=-000001] Set maximum particles to: 5000
362[f=-000001] MaxNanoParticles, 2500
363[f=-000001] Set maximum nano-particles to: 2500
364[f=-000001] Set maximum nano-particles to: 2500
365[f=-000001] AdvMapShading, true
366[f=-000001] AdvModelShading, true
367[f=-000001] luarules cus_toggle, nil
368[f=-000001] AllowDeferredMapRendering, true
369[f=-000001] AllowDeferredModelRendering, true
370[f=-000001] 3DTrees, false
371[f=-000001] GroundDecals, true
372[f=-000001] DynamicSky, false
373[f=-000001] DynamicSun, false
374[f=-000001] MapMarks, false
375[f=-000001] MapBorder, true
376[f=-000001] VSync, nil
377[f=-000001] Loading widget from mod: Mex Upgrade Helper <api_mex_upgrade_helper.lua> ...
378[f=-000001] Loading widget from mod: Minimap <bgu_minimap.lua> ...
379[f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
380[f=-000001] Loading widget from mod: Build ETA <gui_build_eta.lua> ...
381[f=-000001] Loading widget from mod: Ally Resource Stats <gui_ally_res.lua> ...
382[f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
383[f=-000001] Loading widget from mod: Auto First Build Facing <unit_auto_first_buildfacing.lua> ...
384[f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ...
385[f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
386[f=-000001] Loading widget from mod: Awards <bgu_awards.lua> ...
387[f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
388[f=-000001] Loading widget from mod: Camera Flip <camera_flip.lua> ...
389[f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
390[f=-000001] Loading widget from mod: Com Counter <gui_com_counter.lua> ...
391[f=-000001] Loading widget from mod: Com Dont Break Cloak <unit_com_dont_break_cloak.lua> ...
392[f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
393[f=-000001] Loading widget from mod: Cursor tooltip <bgu_cursor_tip.lua> ...
394[f=-000001] Loading widget from mod: Defense Range <gui_defense_range.lua> ...
395[f=-000001] Loading widget from mod: Dont Move <unit_dont_move.lua> ...
396[f=-000001] Loading widget from mod: Easy Facing <cmd_easy_facing.lua> ...
397[f=-000001] Loading widget from mod: Game End Graphs <bgu_endgraph.lua> ...
398[f=-000001] Loading widget from mod: Game Type Info <gui_game_type_info.lua> ...
399[f=-000001] Loading widget from mod: Ghost Radar <gui_ghost_radar.lua> ...
400[f=-000001] Loading widget from mod: Ghost Site <gui_ghost_site.lua> ...
401[f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
402[f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
403[f=-000001] Loading widget from mod: Holdfire Instantly <cmd_holdfire_immediately.lua> ...
404[f=-000001] Loading widget from mod: Hotkeys <bgu_hotkeys.lua> ...
405[f=-000001] Loading widget from mod: Immobile Builders <unit_immobile_builder.lua> ...
406[f=-000001] Loading widget from mod: LOS colors <gui_los_colors.lua> ...
407[f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
408[f=-000001] Loading widget from mod: Loop Select <gui_loop_select.lua> ...
409[f=-000001] Loading widget from mod: LuaUI Reset <api_reset_luaui.lua> ...
410[f=-000001] Loading widget from user: Map Draw Spotter <gui_whodraws.lua> ...
411[f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
412[f=-000001] Loading widget from mod: Minimap Events <map_minimap_events.lua> ...
413[f=-000001] Loading widget from mod: Music Player <bgu_music_player.lua> ...
414[f=-000001] Loading widget from mod: No Duplicate Orders <cmd_no_duplicate_orders.lua> ...
415[f=-000001] Loading widget from mod: Pause Screen <bgu_pause_screen.lua> ...
416[f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
417[f=-000001] Loading widget from mod: Player List <bgu_playerlist.lua> ...
418[f=-000001] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
419[f=-000001] Loading widget from mod: Reclaim Info <gui_reclaim_info.lua> ...
420[f=-000001] Loading widget from mod: Resource Bars <bgu_resbars.lua> ...
421[f=-000001] Loading widget from mod: Selection info <bgu_sinfo.lua> ...
422[f=-000001] Loading widget from user: Slow SVG Draw <cmd_svgdraw.lua> ...
423[f=-000001] argh
424[f=-000001] ariel
425[f=-000001] cock
426[f=-000001] disabled
427[f=-000001] elephant
428[f=-000001] elmer
429[f=-000001] explosion
430[f=-000001] kitty
431[f=-000001] last-supper
432[f=-000001] rip
433[f=-000001] tank
434[f=-000001] Loading widget from mod: Smooth Cam <camera_smoothcam.lua> ...
435[f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
436[f=-000001] Loading widget from mod: Selection Menu <bgu_smenu.lua> ...
437[f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
438[f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
439[f=-000001] Loading widget from mod: Stockpiler <unit_stockpile_dynamic.lua> ...
440[f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
441[f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
442[f=-000001] Loading widget from user: TestBed1 <testbed1.lua> ...
443[f=-000001] Loading widget from mod: Transfer Announce <gui_transfered.lua> ...
444[f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
445[f=-000001] Loading widget from mod: Unit Statistics <unit_stats_damage.lua> ...
446[f=-000001] Loading widget from mod: Ready Button <bgu_readybutton.lua> ...
447[f=-000001] Loading widget from mod: Start Boxes <bgu_startbox.lua> ...
448[f=-000001] Loading widget from mod: Replay Speed Controls <gui_replay_speed_control.lua> ...
449[f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
450[f=-000001] Loading widget from mod: Attack and Move Notification <unit_attack_move_notification.lua> ...
451[f=-000001] Loading widget from mod: Beta Release Menu <bgu_beta_release.lua> ...
452[f=-000001] Loading widget from mod: Prospector <bgu_prospector.lua> ...
453[f=-000001] Loading widget from user: Recorder (Save) <dbg_recorder_save.lua> ...
454[f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
455[f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
456[f=-000001] Loading widget from mod: CommandInsert <cmd_command_insert.lua> ...
457[f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
458[f=-000001] Loading widget from mod: Highlight Units <gui_highlight_units.lua> ...
459[f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
460[f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger.lua> ...
461[f=-000001] Loading widget from mod: Center n Select <gui_center_n_select.lua> ...
462[f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
463[f=-000001] Loading widget from mod: Min Menu <bgu_min_menu.lua> ...
464[f=-000001] frames-per-second indicator is disabled!
465[f=-000001] small digital clock is disabled!
466[f=-000001] Loading widget from mod: Chat Console <bgu_console.lua> ...
467[f=-000001] Loading widget from mod: Chili Docking <api_chili_docking.lua> ...
468[f=-000001] Loading widget from mod: Mouse Buildspacing <cmd_mouse_build_spacing.lua> ...
469[f=-000001] Loading widget from mod: Image Preloader <api_buildpic_preload.lua> ...
470[f=-000001] Loading widget from mod: Unittexture Preloader <api_unit_texture_preloader.lua> ...
471[f=-000001] Loading widget from mod: Factory Bar <bgu_facbar.lua> ...
472[f=-000001] Loading widget from mod: Initial Queue <bgu_initial_queue.lua> ...
473[f=-000001] Loading widget from mod: Faction Change <bgu_faction_change.lua> ...
474[f=-000001] Loading widget from mod: Custom Formations <cmd_custom_formations.lua> ...
475[f=-000001] LuaUI v0.3
476[f=-000001] [LoadFinalize] finalizing PFS
477[f=-000001] [Path] [PathEstimator::ReadFile] hash=3660602376
478[f=-000001] Reading Estimate PathCosts [8]
479[f=-000001] [Path] [PathEstimator::ReadFile] hash=3660602400
480[f=-000001] Reading Estimate PathCosts [32]
481[f=-000001] [LoadFinalize] finalized PFS (143ms, checksum fecf1440)
482[f=-000001] [WatchDog] deregistering controls for thread [load]
483[f=-000001] Set water rendering mode to 1 (reflective)
484[f=-000001] Set view resolution: 1337 x 868
485[f=-000001] Preloaded, unittextures/Core_normal.dds
486[f=-000001] Preloaded, unittextures/Arm_normals.dds
487[f=-000001] Loaded DecalsDrawer: Legacy
488[f=-000001] GameID: fe24bb564c159f7fae4967b440c2d64e
489[f=-000001] Connection attempt from [Fx]Bluestone
490[f=-000001] -> Version: 100.0.1-1115-g0de46cd develop
491[f=-000001] -> Connection established (given id 0)
492[f=-000001] Player [Fx]Bluestone finished loading and is now ingame
493[f=0000529] Saved: screenshots/screen00632.jpg
494[f=0003774] Player [Fx]Bluestone went AFK
495[f=0004899] [SpringApp::ShutDown][1]
496[f=0004899] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
497[f=0004899] [ThreadPool::SetThreadCount][2] #threads=0
498[f=0004899] [SpringApp::ShutDown][2]
499[f=0004899] [KillLua][1]
500[f=0004899] [KillLua][2]
501[f=0004899] [KillLua][3]
502[f=0004899] [KillLua][4]
503[f=0004899] [~CGame]1]
504[f=0004899] [KillLua][1]
505[f=0004899] [KillLua][2]
506[f=0004899] [KillLua][3]
507[f=0004899] [KillLua][4]
508[f=0004899] [KillMisc][1]
509[f=0004899] [KillMisc][2]
510[f=0004899] [KillRendering][1]
511[f=0004899] [KillInterface][1]
512[f=0004899] [KillInterface][2]
513[f=0004899] [KillSimulation][1]
514[f=0004899] [KillSimulation][2]
515[f=0004899] [CCollisionHandler] dis-/continuous tests: 0/231424
516[f=0004899] [KillSimulation][3]
517[f=0004899] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
518[f=0004899] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
519[f=0004899] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
520[f=0004899] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
521[f=0004899] Statistics for RectangleOptimizer: 0%
522[f=0004899] Statistics for RectangleOptimizer: 0%
523[f=0004899] LosHandler stats: total instances=4; shared=0%; from cache=25%
524[f=0004899] [KillSimulation][4]
525[f=0004899] [~CGame][2]
526[f=0004899] [~CGame][3]
527[f=0004899] [SpringApp::ShutDown][3]
528[f=0004899] Statistics for local connection:
529Received: 11880 bytes
530Sent: 54444 bytes
532[f=0004899] Writing demo: C:\Users\Nic\Documents\My Games\Spring\demos\20160210_115439_Sima v1_100.0.1-1115-g0de46cd develop.sdf.gz
533[f=0004899] [SpringApp::ShutDown][4]
534[f=0004899] [WatchDog] deregistering controls for thread [audio]
535[f=0004899] [SpringApp::ShutDown][5]
536[f=0004899] [SpringApp::ShutDown][6]
537[f=0004899] [SpringApp::ShutDown][7]
538[LuaSocket] Dumping luasocket rules:
539[LuaSocket] TCP_CONNECT ALLOW replays.springrts.com 8222
540[LuaSocket] TCP_LISTEN ALLOW replays.springrts.com 8222
541[LuaSocket] UDP_LISTEN ALLOW * -1
543[WatchDog] deregistering controls for thread [main]
544[WatchDog::Uninstall][1] hangDetectorThread=02bc2f68
548[SpringApp::Run] exitCode=0