Ticket #502: infolog.txt

File infolog.txt, 25.3 KB (added by beherith, 7 years ago)


1[ParseCmdLine] command-line args: "S:\spring-87.0\spring.exe --config=S:\spring-87.0\springsettings.cfg S:\spring-87.0\script.txt"
2Using configuration source: "S:\spring-87.0\springsettings.cfg"
3Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
4Enabled log sections: Sound(LOG_LEVEL_INFO)
5Enable or disable log sections using the LogSections configuration key
6 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
7 Use "none" to disable the default log sections.
8LogOutput initialized.
9Spring 95.0
10Build date/time: Nov 5 2013 05:02:50
11Build environment: boost-105300, GNU libstdc++ version 20130531
12Compiler: gcc-4.8.1
13OS: Microsoft Windows
14Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
15Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz; 8190MB RAM, 16378MB pagefile
16OS: emulated 32bit mode
17[CMyMath::Init] CPU SSE mask: 127, flags:
18 SSE 1.0: 1, SSE 2.0: 1
19 SSE 3.0: 1, SSSE 3.0: 1
20 SSE 4.1: 1, SSE 4.2: 1
21 SSE 4.0A: 0, SSE 5.0A: 0
22 using streflop SSE FP-math mode, CPU supports SSE instructions
23Supported Video modes: 2560x1440, 1920x1440, 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
24[SetSDLVideoMode] video mode set to 2560x1440/32bit (windowed)
25[Watchdog] Installed (HangTimeout: 10sec)
26[DataDirs] Portable Mode!
27Using read-write data directory: S:\spring-87.0\
28Using read-only data directory: C:\Users\Peti\Documents\My Games\Spring\
29Using read-only data directory: C:\Users\Peti\Documents\Spring\
30Using read-only data directory: C:\ProgramData\Spring\
31Scanning: C:\Users\Peti\Documents\My Games\Spring\maps
32Scanning: C:\Users\Peti\Documents\My Games\Spring\games
33Scanning: C:\Users\Peti\Documents\My Games\Spring\packages
34Warning: Failed to scan C:\Users\Peti\Documents\My Games\Spring\packages\320add17abb0b1a81e6c62f5f39533c3.sdp (missing modinfo.lua/mapinfo.lua)
35Scanning: S:\spring-87.0\maps
36Error: Error opening S:\spring-87.0\maps\GreenCometBasic.sd7: Archive not found
37Unable to open archive: S:\spring-87.0\maps\GreenCometBasic.sd7
38Error: Error opening S:\spring-87.0\maps\GreenFields_Island.sd7: Archive not found
39Unable to open archive: S:\spring-87.0\maps\GreenFields_Island.sd7
40Error: Error opening S:\spring-87.0\maps\GreenHaven Remake.sd7: Archive not found
41Unable to open archive: S:\spring-87.0\maps\GreenHaven Remake.sd7
42Error: Error opening S:\spring-87.0\maps\Hills_and_Valleys-v09.sd7: Archive not found
43Unable to open archive: S:\spring-87.0\maps\Hills_and_Valleys-v09.sd7
44Error: Error opening S:\spring-87.0\maps\Islands_In_War_1.0.SDZ
45Unable to open archive: S:\spring-87.0\maps\Islands_In_War_1.0.SDZ
46Error: Error opening S:\spring-87.0\maps\Karst.sd7: Archive not found
47Unable to open archive: S:\spring-87.0\maps\Karst.sd7
48Error: Error opening S:\spring-87.0\maps\Koth-v03.sd7: Archive not found
49Unable to open archive: S:\spring-87.0\maps\Koth-v03.sd7
50Error: Error opening S:\spring-87.0\maps\Marrow.sd7: Unknown error
51Unable to open archive: S:\spring-87.0\maps\Marrow.sd7
52Error: Error opening S:\spring-87.0\maps\MoonQ10x.sd7: Archive not found
53Unable to open archive: S:\spring-87.0\maps\MoonQ10x.sd7
54Error: Error opening S:\spring-87.0\maps\MoonQ20x.sd7: Archive not found
55Unable to open archive: S:\spring-87.0\maps\MoonQ20x.sd7
56Error: Error opening S:\spring-87.0\maps\NoMetal_SpeedMetal.sd7: Archive not found
57Unable to open archive: S:\spring-87.0\maps\NoMetal_SpeedMetal.sd7
58Error: Error opening S:\spring-87.0\maps\Plains_and_passes.sd7: Archive not found
59Unable to open archive: S:\spring-87.0\maps\Plains_and_passes.sd7
60Error: Error opening S:\spring-87.0\maps\Real_Mars.sd7: Archive not found
61Unable to open archive: S:\spring-87.0\maps\Real_Mars.sd7
62Error: Error opening S:\spring-87.0\maps\RedComet.sd7: Archive not found
63Unable to open archive: S:\spring-87.0\maps\RedComet.sd7
64Error: Error opening S:\spring-87.0\maps\Sands of War v2.sd7: Archive not found
65Unable to open archive: S:\spring-87.0\maps\Sands of War v2.sd7
66Error: Error opening S:\spring-87.0\maps\Shining_Islands.sd7: Archive not found
67Unable to open archive: S:\spring-87.0\maps\Shining_Islands.sd7
68Error: Error opening S:\spring-87.0\maps\Shore2Shore_Remake-v01.sd7: Archive not found
69Unable to open archive: S:\spring-87.0\maps\Shore2Shore_Remake-v01.sd7
70Error: Error opening S:\spring-87.0\maps\Supreme Battlefield.sd7: Archive not found
71Unable to open archive: S:\spring-87.0\maps\Supreme Battlefield.sd7
72Error: Error opening S:\spring-87.0\maps\Tactical_Divide_v2.sd7: Archive not found
73Unable to open archive: S:\spring-87.0\maps\Tactical_Divide_v2.sd7
74Error: Error opening S:\spring-87.0\maps\Terra.sd7: Archive not found
75Unable to open archive: S:\spring-87.0\maps\Terra.sd7
76Error: Error opening S:\spring-87.0\maps\TornIslands_V2.sd7: Archive not found
77Unable to open archive: S:\spring-87.0\maps\TornIslands_V2.sd7
78Error: Error opening S:\spring-87.0\maps\Tropical.sd7: Archive not found
79Unable to open archive: S:\spring-87.0\maps\Tropical.sd7
80Scanning: S:\spring-87.0\base
81Scanning: S:\spring-87.0\games
82Scanning: S:\spring-87.0\packages
83Warning: Failed to scan S:\spring-87.0\packages\320add17abb0b1a81e6c62f5f39533c3.sdp (missing modinfo.lua/mapinfo.lua)
84[Threading] Main thread CPU affinity not set
85[f=0000000] SDL version: 1.2.10
86[f=0000000] GL version: 4.3.0
87[f=0000000] GL vendor: NVIDIA Corporation
88[f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
89[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
90[f=0000000] GLEW version: 1.5.8
91[f=0000000] Video RAM: total 1023MB, available 734MB
92[f=0000000] FBO::maxSamples: 32
93[f=0000000] GL info:
94 haveARB: 1, haveGLSL: 1, ATI hacks: 0
95 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
96 maximum texture size: 16384, compress MIP-map textures: 0
97 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
98 maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
99 number of UniformBufferBindings: 84 (64kB)
100[f=0000000] VSync disabled
101[f=0000000] [Sound] OpenAL info:
102[f=0000000] [Sound] Available Devices:
103[f=0000000] [Sound] DirectSound Software
104[f=0000000] [Sound] Device: DirectSound Software
105[f=0000000] [Sound] Vendor: OpenAL Community
106[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
107[f=0000000] [Sound] Renderer: OpenAL Soft
108[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
109[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
110[f=0000000] [Sound] EFX Enabled: yes
111[f=0000000] [Sound] Max Sounds: 128
112[f=0000000] Joysticks found: 0
113[f=0000000] Warning: Joystick 0 not found
114[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
115[f=0000000] [Initialize] CPU Cores: 4
116[f=0000000] [Startup] loading startscript from: S:\spring-87.0\script.txt
117[f=0000000] Connecting to local server
118[f=0000000] Binding UDP socket to IP (v4) port 8452
119[f=0000000] [UDPListener] successfully bound socket on port 8452
120[f=0000000] PreGame::StartServer: 62 ms
121[f=0000000] Using map: DeltaSiegeDry
122[f=0000000] Using game: Balanced Annihilation V7.83
123[f=0000000] Using game archive: 8b48af539a1b17aa2e31d1ceac3fa559.sdp
124[f=0000000] recording demo: demos/20131117_201223_DeltaSiegeDry_95.sdf
125[f=0000000] PreGame::GameDataReceived: 21 ms
126[f=0000000] [PG::UpdateClientNet] user number 1 (team 1, allyteam 0)
127[f=0000000] Using vanilla groundmovetype
128[f=0000000] Allowing pushing enemy units
129[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
130[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
131[f=0000000] [Threading] Main thread CPU affinity not set
132[f=0000000] [LuaIntro] Searching for new Widgets
133[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
134[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
135[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
136[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
137[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
138[f=0000000] [LuaIntro] Found new widget "SpringLogo"
139[f=0000000] [LuaIntro] Found new widget "LoadTexture"
140[f=0000000] [LuaIntro] Found new widget "LoadProgress"
141[f=0000000] [LuaIntro] Found new widget "Main"
142[f=0000000] [LuaIntro] Found new widget "Music"
143[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
144[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
145[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
146[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
147[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
148[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
149[f=0000000] Parsing Map Information
150[f=0000000] Loading SMF
151[f=0000000] Loading Map (80 MB)
152[f=0000000] Loading Radar Icons
153[f=0000000] Loading GameData Definitions
154[f=0000000] Loading all definitions: 0.147000
155[f=0000000] Game::LoadDefs (GameData): 175 ms
156[f=0000000] Loading Sound Definitions
157[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
158[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
159[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
160[f=0000000] Game::LoadDefs (Sound): 24 ms
161[f=0000000] Creating Smooth Height Mesh
162[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 98 ms
163[f=0000000] Creating QuadField & CEGs
164[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
165[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "bombers" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
167[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "commanders" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
169[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "crawlingbombs" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
171[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "else" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
173[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "fighters" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
175[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "heavyunits" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
177[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "mines" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
179[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "nanos" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
181[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "subs" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
183[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "vtol" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
185[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
186[f=0000000] Creating Unit Textures
187[f=0000000] Creating Sky
188[f=0000000] Loading Weapon Definitions
189[f=0000000] Loading Unit Definitions
190[f=0000000] Loading Feature Definitions
191[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (43 MB)
192[f=0000000] PathCosts: precached 0 of 12800 blocks
193[f=0000000] PathCosts: precached 802 of 12800 blocks
194[f=0000000] PathCosts: precached 1602 of 12800 blocks
195[f=0000000] PathCosts: precached 2402 of 12800 blocks
196[f=0000000] PathCosts: precached 3204 of 12800 blocks
197[f=0000000] PathCosts: precached 4006 of 12800 blocks
198[f=0000000] PathCosts: precached 4806 of 12800 blocks
199[f=0000000] PathCosts: precached 5606 of 12800 blocks
200[f=0000000] PathCosts: precached 6407 of 12800 blocks
201[f=0000000] PathCosts: precached 7209 of 12800 blocks
202[f=0000000] PathCosts: precached 8011 of 12800 blocks
203[f=0000000] PathCosts: precached 8811 of 12800 blocks
204[f=0000000] PathCosts: precached 9614 of 12800 blocks
205[f=0000000] PathCosts: precached 10414 of 12800 blocks
206[f=0000000] PathCosts: precached 11219 of 12800 blocks
207[f=0000000] PathCosts: precached 12022 of 12800 blocks
208[f=0000000] PathCosts: writing
209[f=0000000] PathCosts: written
210[f=0000000] PathCosts: creating PE32 cache with 4 PF threads (43 MB)
211[f=0000000] PathCosts: precached 0 of 800 blocks
212[f=0000000] PathCosts: precached 50 of 800 blocks
213[f=0000000] PathCosts: precached 103 of 800 blocks
214[f=0000000] PathCosts: precached 154 of 800 blocks
215[f=0000000] PathCosts: precached 206 of 800 blocks
216[f=0000000] PathCosts: precached 256 of 800 blocks
217[f=0000000] PathCosts: precached 308 of 800 blocks
218[f=0000000] PathCosts: precached 361 of 800 blocks
219[f=0000000] PathCosts: precached 411 of 800 blocks
220[f=0000000] PathCosts: precached 464 of 800 blocks
221[f=0000000] PathCosts: precached 518 of 800 blocks
222[f=0000000] PathCosts: precached 572 of 800 blocks
223[f=0000000] PathCosts: precached 624 of 800 blocks
224[f=0000000] PathCosts: precached 675 of 800 blocks
225[f=0000000] PathCosts: precached 725 of 800 blocks
226[f=0000000] PathCosts: precached 777 of 800 blocks
227[f=0000000] PathCosts: writing
228[f=0000000] PathCosts: written
229[f=0000000] [CPathManager] pathing data checksum: f2fdd36a
230[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
231[f=0000000] Initializing Map Features
232[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
233[f=0000000] Creating ShadowHandler & DecalHandler
234[f=0000000] Creating GroundDrawer
235[f=0000000] Loading Map Tiles
236[f=0000000] Loading Square Textures
237[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
238[f=0000000] Switching to ROAM Mesh Rendering
239[f=0000000] Creating TreeDrawer
240[f=0000000] Creating ProjectileDrawer & UnitDrawer
241[f=0000000] Creating Projectile Textures
242[f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
243[f=0000000] Creating Water
244[f=0000000] Game::LoadInterface (Camera&Mouse): 552 ms
245[f=0000000] Game::LoadInterface (Console): 168 ms
246[f=0000000] Loading LuaRules
247[f=0000000] Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
248[f=0000000] Loaded gadget: Rez Exp <unit_rez_exp.lua>
249[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
250[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
251[f=0000000] Loaded gadget: CameraBroadcast <camera_lockcamera.lua>
252[f=0000000] Loaded gadget: Awards <gui_awards.lua>
253[f=0000000] Loaded gadget: No close spawns <game_no_close_spawns.lua>
254[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
255[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
256[f=0000000] Error: Lua LoadCode pcall error = 0, LuaRules/main.lua, error = 2, LuaRules/gadgets.lua, [string "LuaRules/gadgets.lua"]:821: attempt to index global 'CallInsMap' (a nil value)
257[f=0000000] Loading LuaGaia
258[f=0000000] Loading LuaUI
259[f=0000000] LuaSocketEnabled: yes
260[f=0000000] This game has locked LuaUI access
261[f=0000000] This game has locked LuaUI access
262[f=0000000] Using LUAUI_DIRNAME = LuaUI/
263[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
264[f=0000000] LuaUI: bound F11 to the widget selector
265[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
266[f=0000000] Failed to load: camera_smooth_move.lua ([string "LuaUI\Widgets\camera_smooth_move.lua"]:232: unexpected symbol near 'local')
267[f=0000000] Failed to load: gui_fastswitch.lua (duplicate name)
268[f=0000000] Failed to load: camera_smooth_move.lua ([string "LuaUI/Widgets/camera_smooth_move.lua"]:232: unexpected symbol near 'local')
269[f=0000000] Failed to load: gfx_projectile_lights.lua (duplicate name)
270[f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
271[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
272[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
273[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
274[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
275[f=0000000] Loading widget from user: Wisse Layout <gui_transparent.lua> ...
276[f=0000000] Loading widget from user: Resource Bar Plus v1.1 <gui_resbarplus.lua> ...
277[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
278[f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
279[f=0000000] Loading widget from user: Projectile lights <gfx_projectile_lights.lua> ...
280[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
281[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
282[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
283[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
284[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
285[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
286[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
287[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
288[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
289[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
290[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
291[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
292[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
293[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
294[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
295[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
296[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
297[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
298[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
299[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
300[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
301[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
302[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
303[f=0000000] Loading widget from mod: Adv. Unit Marker <gui_adv_unit_marker.lua> ...
304[f=0000000] Loading widget from user: SoundVolume <snd_volume.lua> ...
305[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
306[f=0000000] Loading widget from user: Tooltip Plus <gui_tooltipplus.lua> ...
307[f=0000000] Loading widget from user: FPS Clock plus 1.0 <gui_fpsclockplus.lua> ...
308[f=0000000] frames-per-second indicator is disabled!
309[f=0000000] small digital clock is disabled!
310[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
311[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
312[f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
313[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
314[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
315[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
316[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
317[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
318[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
319[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
320[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
321[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
322[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
323[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
324[f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
325[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
326[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
327[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
328[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
329[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
330[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
331[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
332[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
333[f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
334[f=0000000] Loading widget from user: AutoRepair <unit_autorepair.lua> ...
335[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
336[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
337[f=0000000] Loading widget from user: FastSwitch v2.1 <give_custom.lua> ...
338[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
339[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
340[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
341[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
342[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
343[f=0000000] LuaUI v0.3
344[f=0000000] Initializing PathCache
345[f=0000000] Finalizing
346[f=0000000] Loaded DecalsDrawer: Legacy
347[f=0000000] Connection attempt from [teh]Beherith[PiRO]
348[f=0000000] -> Version: 95.0
349[f=0000000] -> Connection established (given id 1)
350[f=0000000] Connection attempt from YesThisIsDog
351[f=0000000] -> Version: 95.0
352[f=0000000] -> Address: []:56927
353[f=0000000] -> Connection established (given id 0)
354[f=0000000] Player YesThisIsDog finished loading and is now ingame
355[f=0000000] Player [teh]Beherith[PiRO] finished loading and is now ingame
356[f=0000000] GameID: 37158952872d790c8286befacd58c244
357[f=0000001] [teh]Beherith[PiRO] added point: Start 1
358[f=0000001] false
359[f=0000001] Error in Update(): [string "LuaUI\Widgets\give_custom.lua"]:68: Bad unitID parameter in GetUnitPosition()
361[f=0000001] Removed widget: FastSwitch v2.1
362[f=0000248] <YesThisIsDog> got no com
363[f=0000259] <[teh]Beherith[PiRO]> heh
364[f=0000322] <[teh]Beherith[PiRO]> nice
365[f=0000412] <[teh]Beherith[PiRO]> me neither
366[f=0000522] <[teh]Beherith[PiRO]> i got error msg
367[f=0000660] <[teh]Beherith[PiRO]> i
368[f=0000733] <YesThisIsDog> i didnt
369[f=0001652] <YesThisIsDog> enable cheat and give coms?
370[f=0002085] Player YesThisIsDog left the game: normal quit
371[f=0002174] Statistics for RectangleOptimizer: 0%
372[f=0002174] [CCollisionHandler] dis-/continuous tests: 0/0
373[f=0002174] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
374[f=0002174] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
375[f=0002174] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
376[f=0002174] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
377[f=0002174] Statistics for RectangleOptimizer: 0%
378[f=0002174] Statistics for RectangleOptimizer: 0%
379[f=0002174] Statistics for local connection:
380Received: 5477 bytes
381Sent: 23445 bytes
383[f=0002174] Writing demo: demos/20131117_201223_DeltaSiegeDry_95.sdf