Ticket #101: infolog.txt

File infolog.txt, 26.8 KB (added by Bluestone, 8 years ago)
1Using configuration source: "C:\Program Files (x86)\Spring91\springsettings.cfg"
2[CMyMath::Init] CPU SSE mask: 127, flags:
3 SSE 1.0: 1, SSE 2.0: 1
4 SSE 3.0: 1, SSSE 3.0: 1
5 SSE 4.1: 1, SSE 4.2: 1
6 SSE 4.0A: 0, SSE 5.0A: 0
7 using streflop SSE FP-math mode, CPU supports SSE instructions
8OS: Microsoft Windows
9Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
10Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 3956MB RAM, 7911MB pagefile
11OS: emulated 32bit mode
12[Watchdog] Installed (HangTimeout: 10sec)
13Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
14Enabled log sections: Sound(LOG_LEVEL_INFO)
15Enable or disable log sections using the LogSections configuration key
16 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
17 Use "none" to disable the default log sections.
18LogOutput initialized.
19Spring 91.0 (MT-Sim)
20Build date/time: Aug 30 2012 21:06:37
21Build environment: boost-104800, GNU libstdc++ version 20100429
22Compiler: gcc-4.4.4
23Using read-write data directory: C:\Program Files (x86)\Spring91\
24Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
25Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
26Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods
27Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
28Scanning: C:\Program Files (x86)\Spring91\maps
29Error: Error opening C:\Program Files (x86)\Spring91\maps\Zesu03.sdz
30Unable to open archive: C:\Program Files (x86)\Spring91\maps\Zesu03.sdz
31Scanning: C:\Program Files (x86)\Spring91\base
32Scanning: C:\Program Files (x86)\Spring91\games
33Scanning: C:\Program Files (x86)\Spring91\mods
34Scanning: C:\Program Files (x86)\Spring91\packages
35Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
36Video mode set to 1920x1080/32bit
37[f=0000000] SDL version: 1.2.10
38[f=0000000] GL version: 4.2.11762 Compatibility Profile Context
39[f=0000000] GL vendor: ATI Technologies Inc.
40[f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series
41[f=0000000] GLSL version: 4.20
42[f=0000000] GLEW version: 1.5.8
43[f=0000000] Video RAM: total 740MB, available 964MB
44[f=0000000] GL info:
45 haveARB: 1, haveGLSL: 1, ATI hacks: 1
46 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
47 maximum texture size: 16384, compress MIP-map textures: 0
48 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
49 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
50 number of UniformBufferBindings: 75 (64kB)
51[f=0000000] VSync disabled
52[f=0000000] Joysticks found: 0
53[f=0000000] Warning: Joystick 0 not found
54[f=0000000] CPU Cores: 4
55[f=0000000] CPU affinity not set
56[f=0000000] Loading startscript from: C:\Program Files (x86)\Spring91\\script.txt
57[f=0000000] Connecting to local server
58[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
59[f=0000000] Binding UDP socket to IP (v4) port 8452
60[f=0000000] [UDPListener] successfully bound socket on port 8452
61[f=0000000] PreGame::StartServer: 11 ms
62[f=0000000] [Sound] OpenAL info:
63[f=0000000] [Sound] Available Devices:
64[f=0000000] [Sound] DirectSound Software
65[f=0000000] [Sound] Device: DirectSound Software
66[f=0000000] [Sound] Vendor: OpenAL Community
67[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
68[f=0000000] [Sound] Renderer: OpenAL Soft
69[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
70[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
71[f=0000000] [Sound] EFX Enabled: yes
72[f=0000000] [Sound] Max Sounds: 128
73[f=0000000] Using map: DeltaSiegeDry
74[f=0000000] Using game: New Mission Test
75[f=0000000] Using game archive: testmission.sdz
76[f=0000000] recording demo: demos/20121016_110018_DeltaSiegeDry_91.sdf
77[f=0000000] PreGame::GameDataReceived: 650 ms
78[f=0000000] User number 0 (team 0, allyteam 0)
79[f=0000000] Loading Radar Icons
80[f=0000000] Loading GameData Definitions
81[f=0000000] Loading all definitions: 0.170000
82[f=0000000] Game::LoadDefs (GameData): 255 ms
83[f=0000000] Loading Sound Definitions
84[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
85[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
86[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
87[f=0000000] Game::LoadDefs (Sound): 38 ms
88[f=0000000] Parsing Map Information
89[f=0000000] Loading SMF
90[f=0000000] Loading Map (80 MB)
91[f=0000000] Creating Smooth Height Mesh
92[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 207 ms
93[f=0000000] Creating QuadField & CEGs
94[f=0000000] Number of damage types: 11
95[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
96[f=0000000] Creating Unit Textures
97[f=0000000] Loading Weapon Definitions
98[f=0000000] Loading Unit Definitions
99[f=0000000] Loading Feature Definitions
100[f=0000000] Initializing Map Features
101[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
102[f=0000000] Reading Estimate PathCosts [8]
103[f=0000000] Reading Estimate PathCosts [32]
104[f=0000000] [CPathManager] pathing data checksum: fdc83628
105[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
106[f=0000000] Creating Sky
107[f=0000000] Creating ShadowHandler & DecalHandler
108[f=0000000] Creating GroundDrawer
109[f=0000000] Loading Tile Files
110[f=0000000] Reading Tile Map
111[f=0000000] Loading Square Textures
112[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 8 ms
113[f=0000000] Switching to ROAM Mesh Rendering
114[f=0000000] Creating TreeDrawer
115[f=0000000] Creating ProjectileDrawer & UnitDrawer
116[f=0000000] Creating Projectile Textures
117[f=0000000] Creating Water
118[f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
119[f=0000000] Game::LoadInterface (Console): 1 ms
120[f=0000000] Loading LuaRules
121[f=0000000] Loaded gadget: base64 api for missions <mission_base64.lua>
122[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
123[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
124[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
125[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
126[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
127[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
128[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
129[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
130[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
131[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
132[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
133[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
134[f=0000000] Loaded gadget: Game End <game_end.lua>
135[f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
136[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
137[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
138[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
139[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
140[f=0000000] Loaded gadget: Mission Runner <mission_runner.lua>
141[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
142[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
143[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
144[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
145[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
146[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
147[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
148[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
149[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
150[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
151[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
152[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
153[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
154[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
155[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
156[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
157[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
158[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
159[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
160[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
161[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
162[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
163[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
164[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
165[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
166[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
167[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
168[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
169[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
170[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
171[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
172[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
173[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
174[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
175[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
176[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
177[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
178[f=0000000] Loaded gadget: base64 api for missions <mission_base64.lua>
179[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
180[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
181[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
182[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
183[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
184[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
185[f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
186[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
187[f=0000000] Loaded gadget: Mission Runner <mission_runner.lua>
188[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
189[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
190[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
191[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
192[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
193[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
194[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
195[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
196[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
197[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
198[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
199[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
200[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
201[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
202[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
203[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
204[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
205[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
206[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
207[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
208[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
209[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
210[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
211[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
212[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
213[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
214[f=0000000] Loading LuaGaia
215[f=0000000] Loading LuaUI
216[f=0000000] LuaSocketEnabled: no
217[f=0000000] This game has locked LuaUI access
218[f=0000000] This game has locked LuaUI access
219[f=0000000] Using LUAUI_DIRNAME = LuaUI/
220[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
221[f=0000000] LuaUI: bound F11 to the widget selector
222[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
223[f=0000000] Failed to load: cmd_unit_mover.lua (no GetInfo() call)
224[f=0000000] Failed to load: gui_center_n_select.lua (no GetInfo() call)
225[f=0000000] Failed to load: gui_local_colors.lua (no GetInfo() call)
226[f=0000000] Failed to load: gui_pausescreen.lua (no GetInfo() call)
227[f=0000000] Failed to load: gui_startup_info_selector.lua (no GetInfo() call)
228[f=0000000] Failed to load: gui_take_remind.lua (no GetInfo() call)
229[f=0000000] Failed to load: spring_direct_launch.lua (no GetInfo() call)
230[f=0000000] Failed to load: unit_factory_guard.lua (duplicate name)
231[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
232[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
233[f=0000000] Loading widget from mod: FactoryQ Manager <cmd_factoryqmanager.lua> ...
234[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
235[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
236[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
237[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
238[f=0000000] rendering of health-bars is disabled!
239[f=0000000] rendering of resource-bars for features is disabled!
240[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
241[f=0000000] Loading widget from mod: Messenger <mission_messenger.lua> ...
242[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
243[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
244[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
245[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
246[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
247[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
248[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
249[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
250[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
251[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
252[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
253[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
254[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
255[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
256[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
257[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
258[f=0000000] Loading widget from mod: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
259[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
260[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
261[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
262[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
263[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
264[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
265[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
266[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
267[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
268[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
269[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
270[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
271[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
272[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
273[f=0000000] Loading widget from user: Passive Nanos <unit_passive_nanos.lua> ...
274[f=0000000] Loading widget from user: State Remover <cmd_state_remove.lua> ...
275[f=0000000] Loading widget from mod: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
276[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
277[f=0000000] Loading widget from user: Factory hold position <cmd_fac_holdposition.lua> ...
278[f=0000000] Loading widget from user: Emotes <cmd_emotes.lua> ...
279[f=0000000] Loading widget from mod: 91 Hotness fix <unit_nuke_fix_for_spring91.lua> ...
280[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
281[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
282[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
283[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
284[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
285[f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
286[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
287[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
288[f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
289[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
290[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
291[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
292[f=0000000] Loading widget from mod: Mission GUI <mission_gui.lua> ...
293[f=0000000] Loading widget from user: FactoryGuard <unit_factory_guard.lua> ...
294[f=0000000] Loading widget from mod: Mission Night <mission_night.lua> ...
295[f=0000000] Loading widget from mod: Adv. Unit Marker <adv_unit_marker.lua> ...
296[f=0000000] <Unit Marker> Set to Global Mode
297[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
298[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
299[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
300[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
301[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
302[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
303[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
304[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
305[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
306[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
307[f=0000000] Loading widget from user: Widget Toggler <user_quantums_hotkeys.lua> ...
308[f=0000000] Loading widget from mod: Mission Countdown <mission_countdown.lua> ...
309[f=0000000] Loading widget from mod: Mission Score <mission_scoreindicator.lua> ...
310[f=0000000] Loading widget from mod: Monitors Unit Camera <mission_camera_monitor.lua> ...
311[f=0000000] Loading widget from mod: Monitors Unit Selections <mission_selection_monitor.lua> ...
312[f=0000000] Loading widget from user: Feature dumper v1 <dbg_feature_dump.lua> ...
313[f=0000000] { name = 'geovent', x = 3404, z = 956, rot = "0"}
314[f=0000000] { name = 'geovent', x = 4932, z = 2668, rot = "0"}
315[f=0000000] { name = 'geovent', x = 7644, z = 1324, rot = "0"}
316[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
317[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
318[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
319[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
320[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
321[f=0000000] Loading widget from user: Ecostats <gui_ecostats.lua> ...
322[f=0000000] Ecostats: widget loaded in active player mode
323[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
324[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
325[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
326[f=0000000] LuaUI v0.3
327[f=0000000] Finalizing
328[f=0000000] Connection attempt from Player_1
329[f=0000000] -> Version: 91.0 (MT-Sim)
330[f=0000000] -> Connection established (given id 0)
331[f=0000000] Player Player_1 finished loading and is now ingame
332[f=0000000] GameID: 41307d50fae022310a50d9a597174d8b
333[f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value)
334stack traceback:
335 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed'
336 [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245>
337 (tail call): ?
338 [C]: in function 'DestroyUnit'
339 [string "LuaRules/Gadgets/mission_runner.lua"]:840: in function 'GameFrame'
340 [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
341 (tail call): ?
342[f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value)
343stack traceback:
344 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed'
345 [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245>
346 (tail call): ?
347 [C]: in function 'DestroyUnit'
348 [string "LuaRules/Gadgets/mission_runner.lua"]:840: in function 'GameFrame'
349 [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
350 (tail call): ?
351[f=0000001] Skirmish AI "Player_2" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
352[f=0000007] Player_1 added point: Start 0
353[f=0000007] Warning: Couldn't find texture "LuaUI/Images/ecostats/arm_default.png"!
354[f=0000257] Buildings set to face East
355[f=0000426] Cheating is enabled!
356[f=0000427] The score will not be saved.
357[f=0002266] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value)
358stack traceback:
359 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged'
360 [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280>
361 (tail call): ?
362[f=0002268] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value)
363stack traceback:
364 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged'
365 [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280>
366 (tail call): ?
367[f=0002302] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value)
368stack traceback:
369 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged'
370 [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280>
371 (tail call): ?
372[f=0002302] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value)
373stack traceback:
374 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed'
375 [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245>
376 (tail call): ?
377[f=0002303] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value)
378stack traceback:
379 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged'
380 [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280>
381 (tail call): ?
382[f=0002323] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value)
383stack traceback:
384 [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged'
385 [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280>
386 (